WildPick
Volver a Campeones
Zed
the Master of Shadows

Zed

Pasiva · Contempt for the Weak

Zed's attacks on low-health enemies deal bonus magic damage based on their max health.

DañoResistenciaMagiaDificultadMovilidadCC
Perfil del campeón (Riot)
  • Daño9
  • Resistencia2
  • Magia1
  • Dificultad7
  • Movilidad8
  • CC3
Counters por laneCada lane tiene counters + tips
Top

Cómo jugar con Zed

Top: mantén el CS, lleva TP o Ghost según el matchup.

Cómo derrotar a Zed

Top: castiga los wave-states y warda el río/jungla para esquivar ganks.

Jungla

Cómo jugar con Zed

Jungla: trackea el Scuttle, gankea lanes débiles y escala a objectives.

Cómo derrotar a Zed

Jungla: warda los objectives y nunca entres a brush a ciegas.

Medio
Principal

Cómo jugar con Zed

  • Use shadows to double-up Q poke from two angles
  • R behind squishy carries — damage stacks per shadow
  • Always save second shadow swap for escape
  • Build Duskblade of Draktharr + Edge of Night for burst windows
  • Lane: WEQ on the enemy then back off
  • Passive resets on kill — roam side lanes for picks

Cómo derrotar a Zed

ADC

Cómo jugar con Zed

ADC: kitea la frontline, pega al tank más cercano y luego a las carries.

Cómo derrotar a Zed

ADC: quédate detrás de los minions y enfócate en el ADC enemigo en las peleas.

Soporte

Cómo jugar con Zed

Support: mantén visión + peel al ADC, sube Locket of the Iron Solari + Knight's Vow.

Cómo derrotar a Zed

Support: esquiva hooks/engages y compra Mikael's contra mucho CC.

Habilidades

Contempt for the Weak

PC
Pasiva

Innate: Zed's basic attacks against targets below 50% maximum health are empowered to deal % of the target's maximum health as bonus magic damage.

Against monsters, Contempt for the Weak deals 200% damage, capped at 300.

Contempt for the Weak cannot occur on the same champion more than once every few seconds.

Razor Shuriken

PC
Q

Active: Zed throws a shuriken in the target direction that deals physical damage to enemies hit, reduced to 60% against targets beyond the first.

Números (último)
On hit damage
70/120/170/220 + 110% bonus Attack Damage
Damage to enemies in the path
42/72/102/132 + 66% bonus Attack Damage
Energy consumption
65/60/55/50
Damage Dealt to other enemies in the path
49/84/119/154 + 77% Bonus Attack Damage
Energy Cost
60/55/50/45
Enfriamiento6

Living Shadow

PC
W

Passive: Zed restores energy whenever he and his 20px|border|link= Shadows or multiple Shadows hit an ability on the same target. This may only occur once per cast ability.

Active: Zed creates a 20px|border|link= Shadow that dashes to the target location and remains there for 5.25 seconds, being able to mimic Razor Shuriken and Shadow Slash regardless of range. Living Shadow can be recast while within range of the Shadow.

Recast: Zed and the 20px|border|link= Shadow blink to swap places. If Living Shadow was recast while the Shadow is dashing, the recast will instead occur once it has been placed.

Números (último)
Cooldown
17/16/15/14s
Enfriamiento20 to 16

Shadow Slash

PC
E

Active: Zed slashes to deal physical damage to nearby enemies.

Enemies hit by a 20px|border|link= Shadow's slash are slow for 1.5 seconds, with multiple slashes dealing no additional damage but the slow's effectiveness being increased by 50%.

Living Shadow current cooldown is reduced by 3 seconds for each enemy champion hit by Zed's slash.

Números (último)
Damage
70/100/130/160 + 75% bonus Attack Damage
Energy consumption
full level 40
Enfriamiento5 to 3

Death Mark

PC
Ulti

Active: Zed becomes untargetable and, after 0.6 seconds, he dashes 125 units through the target enemy champion over 0.35 seconds. Afterwards, he becomes targetable again, renders the target Marked for Death for 3 seconds, and gains ghost for the same duration.

Zed also spawns a 20px|border|link= Shadow at his casting position for 9 seconds which is able to mimic Razor Shuriken and Shadow Slash regardless of range. Death Mark can be recast after 0.5 seconds of his reappearance while the 20px|border|link= Shadow is active, though not in the last 1.25 seconds of its duration.

Marked for Death: Zed stores a portion of all pre-mitigation physical damage and magic damage he and his 20px|border|link= Shadows deal to the target, detonating at the end of the duration to deal physical damage.

Números (último)
Damage of the mark
30%/42.5%/55% damage dealt while the mark is active
Cooldown
85/70/55
Enfriamiento120 to 100
Historial de balance7 parches
7.21 cambios
  • Death Mark · Cooldown: 85/65/4585/70/55
6.3f1 cambios
  • Razor Shuriken · Energy Cost: 65/60/55/5060/55/50/45
6.3c3 cambios
  • Base Stats · Base Armor: 3540
  • Base Stats · Base Magic Resistance: 3840
  • Razor Shuriken · Damage Dealt to other enemies in the path: 42/72/102/132 + 66% Bonus Attack Damage49/84/119/154 + 77% Bonus Attack Damage
5.3d2 cambios
  • Razor Shuriken · Energy consumption: 70/65/60/5565/60/55/50
  • Shadow Slash · Energy consumption: full level 50full level 40
5.2a3 cambios
  • Razor Shuriken · On hit damage: 70/120/170/220 + 100% bonus Attack Damage70/120/170/220 + 110% bonus Attack Damage
  • Razor Shuriken · Damage to enemies in the path: 42/72/102/132 + 60% bonus Attack Damage42/72/102/132 + 66% bonus Attack Damage
  • Shadow Slash · Damage: 70/100/130/160 + 70% bonus Attack Damage70/100/130/160 + 75% bonus Attack Damage
5.1c1 cambios
  • Death Mark · Damage of the mark: 25/40/55% damage dealt while the mark is active30%/42.5%/55% damage dealt while the mark is active
4.3b1 cambios
  • Living Shadow · Cooldown: 20/18/16/14s17/16/15/14s