Who wins: Advantage — enemy
From the counter table · Patch 7.2dGaren winsJinx wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Physical resistance
Jinx deals physical damage — Death's Dance as your 2nd or 3rd item.

- Full combo or nothing
Jinx is squishy — wait for every ability, go in once. No half-combo trades.
When you are in danger
Items that answer Jinx
Grouped by why they work — hover or tap an item for its statsCómo derrotar a Jinx
- Engage on her before she has 3 items completed
- Lock her down to deny the Get Excited movement speed reset
- Pick an assassin that can blow her up quickly
- Jinx is weak in early game — pressure her hard
Cómo jugar con Garen
- Q (Decisive Strike) cleanses slows + grants MS — use to engage or escape
- Lean on Perseverance — back off 8 seconds and you heal massive HP
- Time E (Judgment) on tanks after Black Cleaver shreds their armor
Base stats by level (you / enemy)
■ Garen · ■ JinxNivel 1
- Health660 / 630
- Attack damage64 / 54
- Armor52 / 35
- Magic resistance38 / 30
- Attack speed0.80 / 0.81
- Movement speed350 / 335
Nivel 5
- Health1172 / 1110
- Attack damage86 / 72
- Armor75 / 55
- Magic resistance48 / 36
- Attack speed0.87 / 0.88
- Movement speed350 / 335
Nivel 15
- Health2452 / 2310
- Attack damage141 / 117
- Armor133 / 105
- Magic resistance74 / 50
- Attack speed1.05 / 1.06
- Movement speed350 / 335
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.




