Who wins: Advantage — enemy
From the counter table · Patch 7.2dJhin winsRakan wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Poke and back off
Use your range: hit, then step back before Rakan reaches you. Never stand where they can.
- Cut the healing
Rakan sustains — Chempunk Chainsword on your first back.

- Don't chase
Rakan escapes faster than you — take farm and towers instead of running.
When you are in danger
Items that answer Rakan
Grouped by why they work — hover or tap an item for its statsCómo derrotar a Rakan
- Build magic resist like Mercury's Treads or Force of Nature
- Use hard CC before he can dash / blink
- Hard to pin down without CC — don't waste delayed skill-shots
- Buy Quicksilver Sash for tenacity / cleanse
Cómo jugar con Jhin
- Stay behind the frontline, Infinity Edge + attack speed second, kite divers
- Time CC on priority targets (ADC or Mid) to set up your team
Base stats by level (you / enemy)
■ Jhin · ■ RakanNivel 1
- Health600 / 660
- Attack damage58 / 58
- Armor35 / 49
- Magic resistance30 / 34
- Attack speed0.66 / 0.75
- Movement speed340 / 345
Nivel 5
- Health1112 / 1108
- Attack damage76 / 72
- Armor53 / 66
- Magic resistance36 / 40
- Attack speed0.74 / 0.82
- Movement speed340 / 345
Nivel 15
- Health2392 / 2228
- Attack damage122 / 108
- Armor98 / 109
- Magic resistance50 / 56
- Attack speed0.96 / 0.98
- Movement speed340 / 345
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.




