
Rakan
Periodically, Rakan gains an automatic shield that absorbs incoming damage.
Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 315- Health6602228 @15+112 per level
- Mana4351233 @15+57 per level
- Attack damage58108.4 @15+3.6 per level
- Attack speed0.750.98 @15+2.20% per level
- Armor49109.2 @15+4.3 per level
- Magic resistance3456.4 @15+1.6 per level
- Movement speed345no growth
- Health regen613.7 @15+0.6 per level
- Daño2
- Resistencia4
- Magia8
- Dificultad5
- Movilidad8
- CC8
Counters por lane
Cada lane tiene counters + tipsSoportePrincipal · beats 6 · loses to 6
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.SoporteEngage support
Items that answer Rakan
Grouped by why they work — hover or tap an item for its statsCut the healing
Rakan heals or shields — Grievous Wounds removes most of that sustain.
Break the crowd control
Rakan relies on a hard CC chain — tenacity and cleanses get you out of it.
Magic resistance
Rakan deals mostly magic damage — magic resistance and spell shields blunt the combo.
Lock down the mobility
Rakan escapes with dashes — slows and grounding effects keep them in range.
Habilidades
Official descriptions + the latest numbers from patch notesFey Feathers
PCInnate: Periodically, Rakan grants himself a shield for 30 to 225% (+ 95% AP) that lasts until broken. After being out of combat for 5 seconds, any leftover shield will be restored to maximum value.
Rakan's basic attacks and ability hits reduce Fey Feathers' cooldown by 1 second for each enemy champion hit.
Innate - Lover's Leap: If either Rakan or Xayah is channeling Recall, the other may move nearby and channel their own to join alongside them. Both reach base at the time of which the initiator's Recall completes.
Gleaming Quill
PCActive: Rakan slings an enchanted feather in the target direction that deals magic damage to the first enemy hit.
If the target was an enemy champion or epic monster, a radius is marked around Rakan. After 3 seconds or if an allied champion enters the radius, Rakan heals himself and nearby allied champions for 40 to 210% (+ 55% AP).
Grand Entrance
PCActive: Rakan dashes to the target location. After a 0.35-second delay upon arrival, he deals magic damage to nearby enemies and airborne for 1 second.
Rakan will be knockdown by any immobilize or polymorph crowd control, excluding sleep, during Grand Entrance.
Grand Entrance will cast at max range if cast beyond that.
- Cooldown
- 18/17/16/15s
- Damage
- 70/135/200/265 + 55% Ability Power
Battle Dance
PCActive: Rakan grants a shield to the target allied champion for 3 seconds and then dash to and around them. Battle Dance can be recast within 5 seconds at no additional cost.
Recast: Rakan mimics the first cast's effects.
Rakan will be knockdown by any immobilize or polymorph crowd control, excluding sleep, during Battle Dance.
- Shield Ability Power ratio
- 65%
- Base shield
- 35/70/105/140
- Shield value
- 50/80/110/140 + 65% Ability Power
The Quickness
PCActive: Rakan breaks into a captivating sprint for 4 seconds, gaining ghosting and 75% bonus movement speed for the duration. During this time, he deals magic damage to enemies he collides with and charm and slow them by 75% for a duration. This cannot affect the same enemy more than once.
Colliding with an enemy champion extends The Quickness' duration by 0.25 seconds, which can occur once per champion. When Rakan collides with his first enemy champion, he gains an additional 75% bonus movement speed that decays after 0.5 seconds by 20% every 0.5 seconds, then by 15% after decaying by 60% over 1.5 seconds.
Historial de balance
6 parches- 7.11 cambiosGrand Entrance
- Damage80/145/210/275 + 55% Ability Power70/135/200/265 + 45% Ability Power
- 6.25 cambiosBase Stats
- Base Health630660
- Shield Cooldown timer40~14.8s35~14s
- Base Damage80/140/200/26090/150/210/270
- Base Health Regen36~12056~140
- Base Damage70/135/200/26580/145/210/275
- 5.2b2 cambiosGrand Entrance
- Cooldown18/17/16/15s16/14.5/13/11.5s
Battle Dance- Cooldown20/18/16/14s18/16/14/12s
- 5.1c3 cambiosBase Stats
- Base Health540570
- Base Armor4043
BATTLE DANCE- Shield value35/70/105/140 + 65% Ability Power50/80/110/140 + 65% Ability Power
- 4.3a2 cambiosBase Stats
- Base health570540
BATTLE DANCE- Base shield45/80/115/15035/70/105/140
- 4.1b4 cambiosBase Stats
- Base Attack Damage6458
GRAND ENTRANCE- Cooldown18/16/14/12s18/17/16/15s
- Damage70/140/210/280 + 70% Ability Power70/135/200/265 + 55% Ability Power
BATTLE DANCE- Shield Ability Power ratio80%65%








































