Who wins: Advantage — enemy
From the counter table · Patch 7.2dJinx winsGraves wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Don't chase
Graves escapes faster than you — take farm and towers instead of running.
- Physical resistance
Graves deals physical damage — Death's Dance as your 2nd or 3rd item.

When you are in danger
Items that answer Graves
Grouped by why they work — hover or tap an item for its statsCómo derrotar a Graves
- Don't fight in fog — passive (New Destiny) gives him vision there
- Stay grouped to soak Q (End of the Line) — true damage AOE
- Quicksilver Sash breaks R (Collateral Damage) cone displacement
- Avoid walls — he uses E (Quickdraw) reload + dash off them
Cómo jugar con Jinx
- Swap minigun (attack speed) vs rocket launcher (AoE + range)
- After kill/assist passive (Get Excited) grants huge MS — chase
- Build Infinity Edge + Runaan's Hurricane
Base stats by level (you / enemy)
■ Jinx · ■ GravesNivel 1
- Health630 / 660
- Attack damage54 / 66
- Armor35 / 35
- Magic resistance30 / 40
- Attack speed0.81 / 1.06
- Movement speed335 / 350
Nivel 5
- Health1110 / 1172
- Attack damage72 / 80
- Armor55 / 53
- Magic resistance36 / 48
- Attack speed0.88 / 1.15
- Movement speed335 / 350
Nivel 15
- Health2310 / 2452
- Attack damage117 / 116
- Armor105 / 98
- Magic resistance50 / 68
- Attack speed1.06 / 1.39
- Movement speed335 / 350
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.




