Who wins: Advantage — enemy
From the counter table · Patch 7.2dOrianna winsSeraphine wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Cut the healing
Seraphine sustains — Searing Crown on your first back.

When you are in danger
Items that answer Seraphine
Grouped by why they work — hover or tap an item for its statsCómo derrotar a Seraphine
- Build magic resist like Mercury's Treads or Force of Nature
- Slow with no escape — pressure him hard
- Buy Quicksilver Sash for tenacity / cleanse
- Watch his CC — punish bad positioning
Cómo jugar con Orianna
- Poke from max range, Luden's Echo first then Rabadon's Deathcap
- Time CC on priority targets (ADC or Mid) to set up your team
Base stats by level (you / enemy)
■ Orianna · ■ SeraphineNivel 1
- Health630 / 600
- Attack damage46 / 52
- Armor28 / 34
- Magic resistance36 / 36
- Attack speed0.75 / 0.75
- Movement speed355 / 360
Nivel 5
- Health1110 / 1048
- Attack damage57 / 66
- Armor44 / 53
- Magic resistance41 / 41
- Attack speed0.75 / 0.75
- Movement speed355 / 360
Nivel 15
- Health2310 / 2168
- Attack damage83 / 102
- Armor84 / 100
- Magic resistance53 / 53
- Attack speed0.75 / 0.75
- Movement speed355 / 360
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.



