WildPick
Back to Champions
Braum
the Heart of the Freljord

Braum

Passive · Concussive Blows

Braum's attacks and abilities mark enemies; 4 marks stun the target, and further hits slow them.

DamageDurabilityMagicDifficultyMobilityCC
Champion profile (Riot)
  • Damage3
  • Durability9
  • Magic4
  • Difficulty3
  • Mobility3
  • CC8
Counters by laneEach lane has counters + tips
Top

How to play as Braum

Top: hold CS, run TP or Ghost depending on the matchup.

How to beat Braum

Top: punish wave-states and ward river/jungle to dodge ganks.

Strong against

No data yet

Weak against

No data yet

Jungle

How to play as Braum

Jungle: track Scuttle, gank weak lanes, scale to objectives.

How to beat Braum

Jungle: ward objectives, never walk blind into brush.

Strong against

No data yet

Weak against

No data yet

Mid

How to play as Braum

Mid: shove wave fast and roam to side lanes.

How to beat Braum

Mid: watch for roams and save Flash for the next gank.

Strong against

No data yet

Weak against

No data yet

ADC

How to play as Braum

ADC: kite the frontline, hit the closest tank then the carries.

How to beat Braum

ADC: stay behind minions and focus the enemy ADC in fights.

Support
Primary

How to play as Braum

Support: keep vision + peel for ADC, build Locket Enchant + Knight's Vow.

How to beat Braum

Support: dodge hooks/engages, buy Mikael's into heavy CC.

Strong against

No data yet

Weak against

No data yet

Abilities

Concussive Blows

PC
Passive

Innate: Braum's basic attacks and Winter's Bite each apply a stack of Concussive Blows to their target for 4 seconds, refreshing on subsequent applications and stacking up to 4 times. Once the first stack has been applied, any allied champion basic attack applies an additional stack to the target on-hit.

The fourth stack against a target consumes them all to deal 26 to 196% magic damage and stun them for changedisplay=true% seconds.

This effect cannot apply to the same target more than once every few seconds. During this immunity period, affected targets takefrom Braum's basic attacks.

Winter's Bite

PC
Q

Active: Braum propels ice from his shield in the target direction, dealing magic damage to the first enemy hit and slow them by 70% decaying over 2 seconds.

Cooldown8 to 6Range1050 / 990

Stand Behind Me

PC
W

Active: Braum dashes to put himself between the target ally and the closest sight enemy champion within 1500 units, and upon arrival grants himself and the ally bonus armor and bonus magic resistance for 3 seconds.

Stand Behind Me can be self cast to instantly grant Braum the bonus resistances.

Unbreakable can be cast during the dash.

Cooldown12 to 8

Unbreakable

PC
E

Active: Braum sets his shield in the target direction for a few seconds, creating a barrier that intercepts all incoming hostile projectiles and reduces the damage Braum takes through it. The first instance of damage dealt by a champion from this direction is reduced by 100%. Unbreakable does not affect turret.

While his shield is raised, Braum also gains 10% bonus movement speed and ghosting.

Cooldown16 to 8

Glacial Fissure

PC
Ultimate

Active: Braum leaps into the air and slams his shield into the ground, creating a fissure from the impact that travels forth in the target direction, dealing magic damage to enemies within its path as well as those around Braum.

The first target hit is airborne for at least 0.6 seconds, increased if they are further away from Braum. All other enemies hit are airborne for 0.6 seconds.

A field of ice is created along the fissure's path, lasting for 4 seconds and slow enemies within the area every 0.25 seconds. The field disappears after the duration ends in the same order and speed it was created with.

Cooldown120 to 80Range1200 / 1200