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Dr. Mundo
the Madman of Zaun

Dr. Mundo

Passive · Goes Where He Pleases

Dr. Mundo resists the first hard CC every few seconds and continuously regenerates a portion of his max health.

DamageDurabilityMagicDifficultyMobilityCC
Champion profile (Riot)
  • Damage5
  • Durability7
  • Magic6
  • Difficulty5
  • Mobility3
  • CC8
Counters by laneEach lane has counters + tips
Top
Primary

How to play as Dr. Mundo

Top: hold CS, run TP or Ghost depending on the matchup.

How to beat Dr. Mundo

Top: punish wave-states and ward river/jungle to dodge ganks.

Jungle

How to play as Dr. Mundo

Jungle: track Scuttle, gank weak lanes, scale to objectives.

How to beat Dr. Mundo

Jungle: ward objectives, never walk blind into brush.

Mid

How to play as Dr. Mundo

Mid: shove wave fast and roam to side lanes.

How to beat Dr. Mundo

Mid: watch for roams and save Flash for the next gank.

ADC

How to play as Dr. Mundo

ADC: kite the frontline, hit the closest tank then the carries.

How to beat Dr. Mundo

ADC: stay behind minions and focus the enemy ADC in fights.

Support

How to play as Dr. Mundo

Support: keep vision + peel for ADC, build Locket Enchant + Knight's Vow.

How to beat Dr. Mundo

Support: dodge hooks/engages, buy Mikael's into heavy CC.

Abilities

Goes Where He Pleases

PC
Passive

Innate: Dr. Mundo an additional

Passive: Periodically, Dr. Mundo gains immunity to the immobilize effects of the next hostile spell to affect him. Upon resisting one, Dr. Mundo pays a health cost equal to 4% of his current health and propels a canister that lands 525 units in the general direction of its source, remaining on the ground for 7 seconds.

Dr. Mundo can move near the canister to consume it, heal himself for 4% of his maximum health and reducing the cooldown of Goes Where He Pleases by 15 seconds. Enemy champion can move near it to destroy it.

Infected Bonesaw

PC
Q

Active: Dr. Mundo throws an infected bonesaw in the target direction that deals magic damage to the first enemy hit and slow them by 40% for 2 seconds.

Infected Bonesaw has a minimum damage threshold, and is capped against monsters.

If the bonesaw hits an enemy, Dr. Mundo heals for 50% of the health cost, increased to 100% against champions or monsters.

Cooldown4

Heart Zapper

PC
W

Active: Dr. Mundo charges up a defibrillator for up to 3 seconds, dealing magic damage every 0.25 seconds to nearby enemies and storing 80 to 95% of post-mitigation damage he takes as grey health on his health bar, reduced to 25% after the first 0.75 seconds.

Heart Zapper can be recast after 0.5 seconds within the duration, and does so automatically after the duration.

Recast: Dr. Mundo detonates the defibrillator, dealing magic damage to nearby enemies and heal for 50% of grey health, increased to 100% if at least one enemy champion or large monster is hit.

Cooldown17 to 15

Blunt Force Trauma

PC
E

Passive: Dr. Mundo gains bonus attack damage.

Active: Dr. Mundo empowers his next basic attack within 4 seconds to have an uncancellable windup, gain 50 bonus range, and deal bonus physical damage, increased by %. If the target dies or is a small monster, they are sent flying away in a line, though not through terrain, causing all enemies they pass through to take 100% AD plus Blunt Force Trauma's minimum bonus damage.

Blunt Force Trauma as well as the triggering attack's damage is increased to 140% against minions and 200% against monsters.

Cooldown9 to 6Range800

Maximum Dosage

PC
Ultimate

Active: Dr. Mundo injects himself with chemicals to become enhanced for 10 seconds, gaining increased base health, bonus movement speed, and bonus health regeneration.

At rank 3, Maximum Dosage's increased base health and bonus health regeneration are both increased by 5% for each enemy champion within 1200 units at the time of cast.

Cooldown120