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Katarina
the Sinister Blade

Katarina

Passive · Voracity

On takedowns, Katarina's cooldowns reset and she can pick up daggers thrown around the map.

DamageDurabilityMagicDifficultyMobilityCC
Champion profile (Riot)
  • Damage4
  • Durability3
  • Magic9
  • Difficulty8
  • Mobility8
  • CC3
Counters by laneEach lane has counters + tips
Top

How to play as Katarina

Top: hold CS, run TP or Ghost depending on the matchup.

How to beat Katarina

Top: punish wave-states and ward river/jungle to dodge ganks.

Jungle

How to play as Katarina

Jungle: track Scuttle, gank weak lanes, scale to objectives.

How to beat Katarina

Jungle: ward objectives, never walk blind into brush.

Strong against

No data yet

Weak against

No data yet

Mid
Primary

How to play as Katarina

  • E (Shunpo) to dagger to enter fight — resets cooldown on kill/assist
  • R (Death Lotus) after partial kill setup — passive resets snowball
  • Build Hextech Rocketbelt + Nashor's Tooth + Riftmaker
  • Time E on dagger position — hit before it lands for instant reset
  • Passive (Voracity) — every kill/assist cuts CDs by 15s — abuse in teamfights
  • Lane: Q (Bouncing Blades) + dagger pickup for free poke

How to beat Katarina

  • Cancel R (Death Lotus) with ANY CC — even a slow interrupts
  • Spread out — AOE daggers punish clumping
  • Buy Mortal Reminder vs late-game healing
  • Don't let her get free daggers — move minions or stand on top
  • Buy Banshee's Veil — blocks first spell on you
  • Exhaust + hard CC her R — cancels it and she dies
ADC

How to play as Katarina

ADC: kite the frontline, hit the closest tank then the carries.

How to beat Katarina

ADC: stay behind minions and focus the enemy ADC in fights.

Strong against

No data yet

Weak against

No data yet

Support

How to play as Katarina

Support: keep vision + peel for ADC, build Locket Enchant + Knight's Vow.

How to beat Katarina

Support: dodge hooks/engages, buy Mikael's into heavy CC.

Strong against

No data yet

Weak against

No data yet

Abilities

Voracity

PC
Passive

Innate: Scoring a champion takedown within 3 seconds of damaging them will reduce the current cooldowns of Katarina's abilities by 15 seconds.

Innate - Sinister Steel: Whenever Katarina retrieves a Dagger, she slashes around to deal 68;72;77;82;89;96;103;112;121;131;142;154;166;180;194;208;224;240% (+ 60% bonus AD) (+ % AP) magic damage to nearby enemies and against champions additionally applying on-hit effects at 100% effectiveness. This also reduces Shunpo current cooldown by % of its total cooldown.

Bouncing Blade

PC
Q

Active: Katarina throws a Dagger at the target enemy that deals magic damage and can bounce to up to two additional nearby enemies.

The Dagger then lands onto the ground after 1 second, about 350 units opposite from where it struck the first target.

The target does not have to be sight for the Dagger to bounce to them.

Cooldown11

Preparation

PC
W

Active: Katarina tosses a Dagger into the air above her current location and gains bonus movement speed that decays until it lands after 1.25 seconds, becoming ghosted for the same duration.

Cooldown15Range|cooldown = 15

Shunpo

PC
E

Active: Katarina blinks to the target location around the target unit or Dagger, dealing magic damage to the nearest enemy in range and applying on-hit effects at 100% effectiveness.

Shunpo basic attack reset Katarina's basic attack timer, unless the target was killed by Shunpo2. Upon blinking, Katarina enters a 0.15-second cast time.

Cooldown14 to 8

Death Lotus

PC
Ultimate

Active: Katarina channel for up to 2.5 seconds, rapidly throwing a dagger every 0.166 seconds to up to 3 of the closest nearby enemy champions, sight herself in the process. Each dagger deals physical damage and magic damage, applies on-attack and on-hit (without applying life steal) effects, and inflicts Grievous Wounds on the target for 3 seconds.

An enemy champion within 500 units is required to cast this ability. The target does not have to be sight to be hit by this ability.

Cooldown90