
Katarina
On takedowns, Katarina's cooldowns reset and she can pick up daggers thrown around the map.
Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 175- Health6302534 @15+136 per level
- Attack damage58108.4 @15+3.6 per level
- Attack speed0.801.05 @15+2.20% per level
- Armor34104 @15+5 per level
- Magic resistance3866 @15+2 per level
- Movement speed345no growth
- Health regen7.518.8 @15+0.8 per level
- Damage4
- Durability3
- Magic9
- Difficulty8
- Mobility8
- CC3
Counters by lane
Each lane has counters + tipsMidPrimary · beats 6 · loses to 6
How to play as Katarina
- E (Shunpo) to dagger to enter fight — resets cooldown on kill/assist
- R (Death Lotus) after partial kill setup — passive resets snowball
- Build Hextech Rocketbelt + Nashor's Tooth + Riftmaker
- Time E on dagger position — hit before it lands for instant reset
- Passive (Voracity) — every kill/assist cuts CDs by 15s — abuse in teamfights
- Lane: Q (Bouncing Blades) + dagger pickup for free poke
How to beat Katarina
- Cancel R (Death Lotus) with ANY CC — even a slow interrupts
- Spread out — AOE daggers punish clumping
- Buy Mortal Reminder vs late-game healing
- Don't let her get free daggers — move minions or stand on top
- Buy Banshee's Veil — blocks first spell on you
- Exhaust + hard CC her R — cancels it and she dies
TopOff-lane · beats 6 · loses to 6
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.MidAP assassin
Items that answer Katarina
Grouped by why they work — hover or tap an item for its statsSurvive the burst
Katarina kills in one rotation — a shield, stasis or revive turns that rotation into a trade.
Magic resistance
Katarina deals mostly magic damage — magic resistance and spell shields blunt the combo.
Lock down the mobility
Katarina escapes with dashes — slows and grounding effects keep them in range.
Abilities
Official descriptions + the latest numbers from patch notesVoracity
PCInnate: Scoring a champion takedown within 3 seconds of damaging them will reduce the current cooldowns of Katarina's abilities by 15 seconds.
Innate - Sinister Steel: Whenever Katarina retrieves a Dagger, she slashes around to deal 68;72;77;82;89;96;103;112;121;131;142;154;166;180;194;208;224;240% (+ 60% bonus AD) (+ % AP) magic damage to nearby enemies and against champions additionally applying on-hit effects at 100% effectiveness. This also reduces Shunpo current cooldown by % of its total cooldown.
- Base damage
- 40 + 10 × Level
- Ability Power ratio
- (30 + 3 × Level)%
Bouncing Blade
PCActive: Katarina throws a Dagger at the target enemy that deals magic damage and can bounce to up to two additional nearby enemies.
The Dagger then lands onto the ground after 1 second, about 350 units opposite from where it struck the first target.
The target does not have to be sight for the Dagger to bounce to them.
Preparation
PCActive: Katarina tosses a Dagger into the air above her current location and gains bonus movement speed that decays until it lands after 1.25 seconds, becoming ghosted for the same duration.
- Bonus movement speed
- 40/50/60/70%
- Movement speed gained
- 50/60/70/80%
Shunpo
PCActive: Katarina blinks to the target location around the target unit or Dagger, dealing magic damage to the nearest enemy in range and applying on-hit effects at 100% effectiveness.
Shunpo basic attack reset Katarina's basic attack timer, unless the target was killed by Shunpo2. Upon blinking, Katarina enters a 0.15-second cast time.
- Damage
- 20/45/70/95 + 50% Attack Damage + 25% Ability Power
Death Lotus
PCActive: Katarina channel for up to 2.5 seconds, rapidly throwing a dagger every 0.166 seconds to up to 3 of the closest nearby enemy champions, sight herself in the process. Each dagger deals physical damage and magic damage, applies on-attack and on-hit (without applying life steal) effects, and inflicts Grievous Wounds on the target for 3 seconds.
An enemy champion within 500 units is required to cast this ability. The target does not have to be sight to be hit by this ability.
- Bonus damage
- 290% Ability Power
Balance history
5 patches- 7.0c2 changesBase Stats
- Base Armor3034
Shunpo- Cooldown14/12/10/8s11/10/9/8s
- 6.1d3 changesBase Stats
- Health per level128136
Voracity- Damage40 + champion level × 15 +100% bonus Attack Damage + (30 + champion level × 4) % Ability Power40 + champion level × 15 + 100% bonus Attack Damage + (30 + champion level × 4.5) % Ability Power
Preparation- Movement speed gained40/50/60/70%50/60/70/80%
- 5.3d3 changesVoracity
- Damage40+ champion level * 13+100% bonus Attack Damage + (30+ champion level * 3)% Ability Power40+ champion level *15+100% bonus Attack Damage + (30+ champion level *4)% Ability Power
Preparation- Bonus movement speed30/40/50/60%40/50/60/70%
Death Lotus- Bonus damage280% Ability Power290% Ability Power
- 5.0b2 changesBase Stats
- Base Health570600
SHUNPO- Damage15/35/55/75 + 50% Attack Damage + 25% Ability Power20/45/70/95 + 50% Attack Damage + 25% Ability Power
- 4.3d2 changesVORACITY
- Base damage50 + 12 × Level40 + 10 × Level
- Ability Power ratio(45 + 3 × Level)%(30 + 3 × Level)%














































