
Malphite
- Damage5
- Durability9
- Magic7
- Difficulty2
- Mobility3
- CC8
Counters by laneEach lane has counters + tips
TopPrimary
Jungle
Mid
ADC
Abilities
Granite Shield
Seismic Shard
Active: Malphite sends a shard to the target enemy that deals magic damage and slow them for 3 seconds. For the same duration, he gains bonus movement speed equal to the raw amount the target lost from the slow.
Thunderclap
Passive: Malphite gains bonus armor equal to 20% total armor.
Active: Malphite's basic attacks on-hit are empowered for 5 seconds, causing him to emit a cone that deals physical damage to enemies hit. His next basic attack within 6 seconds will have an uncancelable windup, gain 50 bonus range, and deal bonus physical damage on-hit.
Thunderclap basic attack reset Malphite's basic attack timer.
Ground Slam
Active: Malphite slams the ground beneath him, dealing magic damage to nearby enemies and cripple them for 3 seconds.
Unstoppable Force
Active: Malphite dashes with displacement immunity to the target location. Upon arrival, he deals magic damage to nearby enemies and airborne for 1.5 seconds.






















































