Who wins: Advantage — enemy
From the counter table · Patch 7.2dSenna winsKindred wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Physical resistance
Kindred deals physical damage — Death's Dance as your 2nd or 3rd item.

When you are in danger
Items that answer Kindred
Grouped by why they work — hover or tap an item for its statsHow to beat Kindred
- Buy armor items like Plated Steelcaps or Thornmail
- Slow with no escape — pressure him hard
- Get close — he hates melee range
- Stay at max distance — he shaves your HP early
How to play as Senna
- Stay behind the frontline, Infinity Edge + attack speed second, kite divers
- Time CC on priority targets (ADC or Mid) to set up your team
Base stats by level (you / enemy)
■ Senna · ■ KindredLevel 1
- Health570 / 630
- Attack damage50 / 62
- Armor35 / 37
- Magic resistance30 / 32
- Attack speed0.63 / 0.81
- Movement speed340 / 335
Level 5
- Health1050 / 1142
- Attack damage50 / 74
- Armor53 / 57
- Magic resistance36 / 38
- Attack speed0.66 / 0.92
- Movement speed340 / 335
Level 15
- Health2250 / 2422
- Attack damage50 / 104
- Armor98 / 107
- Magic resistance50 / 52
- Attack speed0.73 / 1.18
- Movement speed340 / 335
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.


