
Aurelion Sol
Three stars orbit Aurelion Sol, dealing magic damage to enemies they touch.
Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 500- Health6302422 @15+128 per level
- Mana4351233 @15+57 per level
- Attack damage5289.1 @15+2.6 per level
- Attack speed0.75no growth
- Armor3497 @15+4.5 per level
- Magic resistance3652.8 @15+1.2 per level
- Movement speed345no growth
- Health regen7.517.0 @15+0.7 per level
- Daño2
- Resistencia3
- Magia8
- Dificultad7
- Movilidad3
- CC3
Counters por lane
Cada lane tiene counters + tipsMedioPrincipal · beats 6 · loses to 5
TopOff-lane · beats 6 · loses to 6
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.MedioBattle mage
Items that answer Aurelion Sol
Grouped by why they work — hover or tap an item for its statsMagic resistance
Aurelion Sol deals mostly magic damage — magic resistance and spell shields blunt the combo.
Habilidades
Official descriptions + the latest numbers from patch notesCosmic Creator
Innate: Aurelion Sol's damaging abilities against enemies generate him permanent stacks of Stardust, which gradually augments his abilities. * Breath of Light: Bursts deal bonus magic damage based on the target's maximum health. * Astral Flight: Range is increased by 62.5% per 100 Stardust. * Singularity: Radius is increased by 15% per 100 Stardust, and execution threshold is increased. * Falling Star/The Skies Descend: Impact radius is increased by 15% per 100 Stardust.
- Bonus damage of Breath of Light
- 2.5% of target’s maximum Health every 100 Stardust
- Threshold of execution of (3) Singularity
- 5% + 2.1% for every 100 Stardust
Breath of Light
Active: Aurelion Sol channel for up to 3.25 seconds to exhale a beam of starfire that he can steer in the target direction. The beam collides with the first enemy hit to standard sight them and deal magic damage every 0.2 seconds, reduced to 50% for surrounding enemies.
For every full second damaging the same enemy, the beam deals a burst of bonus magic damage to them, and also generates 1 Stardust against a champion. The damage based on the target's health ratio is capped at 100 against monsters.
Breath of Light can be recast within the duration, and does so automatically afterwards.
- [HOTFIX] Mana consumption per 0.5s
- 10/12/14/16
- Damage per 0.2s
- 0.5 per level + 11/14/17/20 + 12% Ability Power
- Burst damage
- 15/20/25/30 (increasing at Levels 5, 9, and 13) + 55/65/75/85 + 35% Ability Power + (3% Stardust stacks)% maximum Health
- Maximum range of starfire
- 750~848
- Movement speed during Breath of Light
- 133
Astral Flight
Passive: Scoring a champion takedown within 3 seconds of damaging them will refund 90% of the total cooldown.
Active: Aurelion Sol dash in the target direction and resets Breath of Light cooldown. During flight, he has unobstructed vision and Breath of Light has no cooldown and maximum channel duration, and its flat damage is increased. Astral Flight's dash speed is reduced by 50% while channelling.
Aurelion Sol will be knockdown by any immobilize crowd control during the dash.
- [HOTFIX] Cooldown
- 18/17/16/15s
Singularity
Active: Aurelion Sol conjures a black hole at the target location after a 0.5-second delay that lasts for 5 seconds, granting sight of the area and dealing magic damage every 0.2 seconds to enemies within.
Enemies in the black hole are kinematics inward until they reach the center, and non-champions also have their movement speed reduced to 0. Enemies within the center below 5% (+ 2.1% per Cosmic Creator 100 Stardust) of their maximum health are execute, excluding epic monsters.
After Singularity ends, it generates 1 Stardust for every full second that each enemy champion was within, as well as varying amounts for enemies slain within: * Champions, monsters, and large minions grant 5 Stardust. * Small minions and monsters grant 1 Stardust.
- [HOTFIX] Damage per 0.2s
- 4/5.5/7/8.5 + 5% Ability Power
- Damage per second
- 20/27.5/35/42.5 + 15% Ability Power
- Stardust granted by minions and small monsters
- 1
- Range of casting
- 750~848
Falling Star
Passive: Gathering 65 Stardust will transform the next cast into The Skies Descend, empowering the ability with new effects.
Active: Aurelion Sol calls down a star that strikes the target location after 1.25 seconds, dealing magic damage to enemies hit and stun them for 1 second. This generates 8 Stardust for each enemy champion hit.
Historial de balance
6 parches- 6.3c3 cambiosAstral Flight
- Mana Cost80/85/90/9580/80/80/80
- Breath of Light Damage during flight110%/115%/120%/125%115%/120%/125%/130%
Singularity- Enemy champion trapped within the black hole’s rangeGain 1 stack of StardustGain 2 stack of Stardust
- 6.12 cambiosBreath of Light
- Bonus damage per second(2.5% of Stardust stacks)% of target's max Health(3% of Stardust stacks)% of target's max Health
Astral Flight- Breath of Light damage while flying112.5/115/117.5/120%110/115/120/125%
- 5.1b3 cambiosBREATH OF LIGHT
- Maximum range of starfire750~902750~848
- Movement speed during Breath of Light155133
SINGULARITY- Range of casting750~902750~848
- 5.11 cambiosSINGULARITY
- Stardust granted by minions and small monsters21
- 5.0b3 cambiosCOSMIC CREATOR
- Bonus damage of Breath of Light3% of target’s maximum Health every 100 Stardust2.5% of target’s maximum Health every 100 Stardust
- Threshold of execution of (3) Singularity5% + 2.6% for every 100 Stardust5% + 2.1% for every 100 Stardust
SINGULARITY- Damage per second20/27.5/35/42.5 + 25% Ability Power20/27.5/35/42.5 + 15% Ability Power
- 5.05 cambiosBREATH OF LIGHT
- [HOTFIX] Mana consumption per 0.5s10/14/18/2210/12/14/16
- Damage per 0.2s0.5 per level + 8/11/14/17 + 12% Ability Power0.5 per level + 11/14/17/20 + 12% Ability Power
- Burst damage15/20/25/30 (increasing at Levels 5, 9, and 13) + 45/55/65/75 + 35% Ability Power + (3% Stardust stacks)% maximum Health15/20/25/30 (increasing at Levels 5, 9, and 13) + 55/65/75/85 + 35% Ability Power + (3% Stardust stacks)% maximum Health
ASTRAL FLIGHT- [HOTFIX] Cooldown22/20/18/16s18/17/16/15s
SINGULARITY- [HOTFIX] Damage per 0.2s2/3.5/5/6.5 + 5% Ability Power4/5.5/7/8.5 + 5% Ability Power










































