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Ekko
the Boy Who Shattered Time

Ekko

Pasiva · Z-Drive Resonance

Every 3rd hit or spell on the same enemy deals bonus magic damage and grants Ekko bonus movement speed.

DañoResistenciaMagiaDificultadMovilidadCC
Perfil del campeón (Riot)
  • Daño5
  • Resistencia3
  • Magia7
  • Dificultad8
  • Movilidad8
  • CC3
Counters por laneCada lane tiene counters + tips
Top

Cómo jugar con Ekko

Top: mantén el CS, lleva TP o Ghost según el matchup.

Cómo derrotar a Ekko

Top: castiga los wave-states y warda el río/jungla para esquivar ganks.

Jungla
Principal

Cómo jugar con Ekko

Jungla: trackea el Scuttle, gankea lanes débiles y escala a objectives.

Cómo derrotar a Ekko

Jungla: warda los objectives y nunca entres a brush a ciegas.

Medio
Principal

Cómo jugar con Ekko

Mid: empuja la wave rápido y rotea a las side lanes.

Cómo derrotar a Ekko

Mid: cuidado con los roams y guarda Flash para el próximo gank.

ADC

Cómo jugar con Ekko

ADC: kitea la frontline, pega al tank más cercano y luego a las carries.

Cómo derrotar a Ekko

ADC: quédate detrás de los minions y enfócate en el ADC enemigo en las peleas.

Fuerte contra

Sin datos por ahora

Débil contra

Sin datos por ahora

Soporte

Cómo jugar con Ekko

Support: mantén visión + peel al ADC, sube Locket Enchant + Knight's Vow.

Cómo derrotar a Ekko

Support: esquiva hooks/engages y compra Mikael's contra mucho CC.

Fuerte contra

Sin datos por ahora

Débil contra

Sin datos por ahora

Habilidades

Z-Drive Resonance

PC
Pasiva

Innate - Resonance: Ekko's basic attacks on-hit and damaging abilities apply a stack of Resonance to enemies hit for 4 seconds, refreshing on subsequent hits and stacking up to 3 times. The third stack consumes them all to deal 30 to 80 by 10; 80 to 140% (+ 90% AP) bonus magic damage. Z-Drive Resonance deals 300% damage against monsters.

Resonance cannot affect the same target more than once every few seconds.

Innate - Stolen Time: Triggering Resonance against a champion grants Ekko % bonus movement speed for 2 to 3 for 3% seconds.

Timewinder

PC
Q

Active: Ekko throws a temporal grenade in the target direction that deals magic damage to enemies hit.

At 700 units or upon hitting an enemy champion, the grenade slows down for 1.75 seconds to gradually expand into a Temporal Sickness field that slows nearby enemies, travelling for another 190 units.

Afterwards, the grenade contracts and homes back to Ekko at an increased speed, dealing magic damage to enemies hit.

Enfriamiento9 to 7

Parallel Convergence

PC
W

Passive: Ekko's basic attacks deal bonus magic damage equal to 3% (+ 3% per 100 AP) of the target's missing health against enemies below 30% of their maximum health. The damage has a minimum threshold of 15 and is capped at 150 against minions and monsters.

Active: Ekko creates an afterimage of himself that, after 2 seconds, bats a device to the target location and grants sight of the area for 2.5 seconds. After travelling over 1.25 seconds, the device expands into a chronosphere that is visible for 1.5 seconds and which slows enemies within by 40%.

If Ekko enters the sphere within 2 seconds of its creation, it detonates to grant him a shield for 2 seconds and stun enemies within for 2.25 seconds.

Enfriamiento22 to 14

Phase Dive

PC
E

Active: Ekko dashes in the target direction, then empowers his next basic attack within 3 seconds to have a 0.25-second cast time, gain 300 bonus range, cause him to blink within 125 range of the target, and deal bonus magic damage.

Phase Dive basic attack reset Ekko's basic attack timer. Ekko can cast any of his abilities during the dash.

Enfriamiento9 to 7

Chronobreak

PC
Ulti

Passive: Upon learning Chronobreak or if its current cooldown is lower than 4 seconds, Ekko reveals a time-delayed afterimage of himself that constantly tracks where he was 4 seconds ago.

Active: Ekko enters stasis (buff) at the start of the cast time, and afterwards heals himself and dash to his afterimage's current location over 0.5 seconds. Upon arrival, the stasis ends and he creates an explosion that deals magic damage to nearby enemies.

Ekko is immune to all airborne during Chronobreak.

Enfriamiento110 to 50