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Karma
the Enlightened One

Karma

Pasiva · Gathering Fire

Hitting an enemy champion with an ability reduces the cooldown of her Mantra empowerment.

DañoResistenciaMagiaDificultadMovilidadCC
Perfil del campeón (Riot)
  • Daño1
  • Resistencia7
  • Magia8
  • Dificultad5
  • Movilidad3
  • CC8
Counters por laneCada lane tiene counters + tips
Top

Cómo jugar con Karma

Top: mantén el CS, lleva TP o Ghost según el matchup.

Cómo derrotar a Karma

Top: castiga los wave-states y warda el río/jungla para esquivar ganks.

Jungla

Cómo jugar con Karma

Jungla: trackea el Scuttle, gankea lanes débiles y escala a objectives.

Cómo derrotar a Karma

Jungla: warda los objectives y nunca entres a brush a ciegas.

Fuerte contra

Sin datos por ahora

Débil contra

Sin datos por ahora

Medio
Principal

Cómo jugar con Karma

Mid: empuja la wave rápido y rotea a las side lanes.

Cómo derrotar a Karma

Mid: cuidado con los roams y guarda Flash para el próximo gank.

ADC

Cómo jugar con Karma

ADC: kitea la frontline, pega al tank más cercano y luego a las carries.

Cómo derrotar a Karma

ADC: quédate detrás de los minions y enfócate en el ADC enemigo en las peleas.

Fuerte contra

Sin datos por ahora

Débil contra

Sin datos por ahora

Soporte
Principal

Cómo jugar con Karma

Support: mantén visión + peel al ADC, sube Locket of the Iron Solari + Knight's Vow.

Cómo derrotar a Karma

Support: esquiva hooks/engages y compra Mikael's contra mucho CC.

Habilidades

Mantra

Pasiva

Innate: Ability casts generate a stack. At 3 stacks, the next basic ability will consume them all to become enhanced with an additional effect.

Inner Flame

Q

Active: Karma shoots a bolt in the target direction that explodes upon the first enemy hit, dealing magic damage to enemies hit and slow them by 35% for 1.5 seconds.

Mantra Bonus: Inner Flame deals increased damage and fires a larger bolt that also explodes at maximum range. The explosion creates a field for 1.5 seconds that slow enemies within by 42.5%, which then ruptures to deal magic damage.

Números (último)
Base damage
70/110/150/190
Mantra bonus damage
70/150/230/310
Cooldown
9/8/7/6s
Damage
60/100/140/180 + 40% Ability Power
Empowered damage
65/140/215/290 + 50% Ability Power
Empowered slow down
42.5/45/47.5/50%
Enfriamiento9 to 6 4

Focused Resolve

W

Active: Karma deals magic damage to the two nearest enemy champions or monsters and forms a tether to them for 1.75 seconds, during which they are true sight. If the tether is not broken by the end of its duration, the target is dealt magic damage, true sight, and root for a duration.

Mantra Bonus: Focused Resolve's root duration is increased. Another tether will be formed between the two targets.

Enfriamiento15

Inspire

E

Active: Karma will shield herself or the target allied champion for 3 seconds, and grant 30% bonus movement speed for 1.5 seconds.

Mantra Bonus: The shield strength is increased. The primary target creates a ring around them for the same duration. The nearest allied champion in the ring will gain the same effects.

Números (último)
Shield value
70/100/130/160 + 65% Ability Power
Mantra bonus shield
140/200/260/320 + 65% Ability Power
Cooldown
10/9/8/7s
Enfriamiento10 to 7 4

Transcendent Embrace

Ulti

Active: Karma generates maximum Mantra stacks. She also forms a ring at the target location that detonates after 1 second, dealing magic damage to enemies hit and slow them for 1 second. Enemies hit within the edge will be airborne 2.

Números (último)
Damage
170/280/390 + 80% Ability Power
Enfriamiento70 to 60 3
Historial de balance4 parches
6.2e2 cambios
  • Inspire · Base Shield Value: 70/100/130/16060/90/120/150
  • Inspire · Mantra Base Shield Value: 140/200/260/320120/180/240/300
5.0b4 cambios
  • INNER FLAME · Damage: 70/110/150/190 + 40% Ability Power60/100/140/180 + 40% Ability Power
  • INNER FLAME · Empowered damage: 70/150/230/310 + 50% Ability Power65/140/215/290 + 50% Ability Power
  • INNER FLAME · Empowered slow down: full level 50%42.5/45/47.5/50%
  • INSPIRE · Cooldown: 10/9.5/9/8.5s10/9/8/7s
4.4b2 cambios
  • INNER FLAME · Cooldown: 10/9/8/7s9/8/7/6s
  • TRANSCENDENT EMBRACE · Damage: 150/250/350 + 60% Ability Power170/280/390 + 80% Ability Power
4.3b4 cambios
  • INNER FLAME · Base damage: 60/100/140/18070/110/150/190
  • INNER FLAME · Mantra bonus damage: 60/140/220/30070/150/230/310
  • INSPIRE · Shield value: 60/90/120/150 + 50% Ability Power70/100/130/160 + 65% Ability Power
  • INSPIRE · Mantra bonus shield: 120/180/240/300 + 50% Ability Power140/200/260/320 + 65% Ability Power