
Malphite
Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 175- Health6902370 @15+120 per level
- Mana345919 @15+41 per level
- Attack damage58108.4 @15+3.6 per level
- Attack speed0.801.05 @15+2.20% per level
- Armor49109.2 @15+4.3 per level
- Magic resistance3866 @15+2 per level
- Movement speed340no growth
- Health regen920.3 @15+0.8 per level
- Daño5
- Resistencia9
- Magia7
- Dificultad2
- Movilidad3
- CC8
Counters por lane
Cada lane tiene counters + tipsTopPrincipal · beats 6 · loses to 6
JunglaOff-lane · beats 6 · loses to 5
MedioOff-lane · beats 6 · loses to 6
ADCOff-lane · beats 6 · loses to 6
SoporteOff-lane · beats 6 · loses to 6
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.TopTank · AP
Warmog's ArmorOnce you have ~1000 bonus health
HeartsteelLong fights — you scale
Randuin's OmenCrit ADC melting your team
Kaenic RookernRepeated magic burst
Amaranth's TwinguardMixed damage
Frozen HeartAttack-speed fighters (Jax, Yi)
Gargoyle StoneplateFocused in team fights
Dead Man's PlateNeed speed to engage
Tip: Vs AD stack armor — the passive shield grows with it.
Tip: Full AP: ult + Q deletes squishies — but you are paper if caught.
Items that answer Malphite
Grouped by why they work — hover or tap an item for its statsSurvive the burst
Malphite kills in one rotation — a shield, stasis or revive turns that rotation into a trade.
Break the crowd control
Malphite relies on a hard CC chain — tenacity and cleanses get you out of it.
Magic resistance
Malphite deals mostly magic damage — magic resistance and spell shields blunt the combo.
Shred the tankiness
Malphite stacks health and resistances — percent-health and penetration items cut through it.
Habilidades
Official descriptions + the latest numbers from patch notesGranite Shield
Innate: Malphite gains a shield equal to 11% maximum health that lasts until broken. It refreshes after a few seconds without taking damage.
- Shield
- 11% maximum Health
Seismic Shard
Active: Malphite sends a shard to the target enemy that deals magic damage and slow them for 3 seconds. For the same duration, he gains bonus movement speed equal to the raw amount the target lost from the slow.
- Damage bonus
- 45% Ability Power
Thunderclap
Passive: Malphite gains bonus armor equal to 20% total armor.
Active: Malphite's basic attacks on-hit are empowered for 5 seconds, causing him to emit a cone that deals physical damage to enemies hit. His next basic attack within 6 seconds will have an uncancelable windup, gain 50 bonus range, and deal bonus physical damage on-hit.
Thunderclap basic attack reset Malphite's basic attack timer.
- Passive armor bonus
- 20/25/30/35%
- Damage of the first empowered attack
- 30/50/70/90 + 40% Ability Power + 30% armor
- Damage of following attacks
- 10/20/30/40 + 20% Ability Power + 15% armor
- Armor increased
- 25/30/35/40%
- Damage of the first basic attack
- 40/60/80/100+40% Ability Power + 40% armor
- Damage bonus for following basic attack
- 20% Ability Power + 20% armor
Ground Slam
Active: Malphite slams the ground beneath him, dealing magic damage to nearby enemies and cripple them for 3 seconds.
- Bonus Damage
- 45% Ability Power + 45% armor
- Base Damage
- 60/110/160/210
- Decreased Attack Speed
- 35/40/45/50%
Unstoppable Force
Active: Malphite dashes with displacement immunity to the target location. Upon arrival, he deals magic damage to nearby enemies and airborne for 1.5 seconds.
Historial de balance
3 parches- 6.3c3 cambiosBase Stats
- Base Attack Damage5258
Ground Slam- Base Damage50/100/150/20060/110/160/210
- Decreased Attack Speed30/35/40/45%35/40/45/50%
- 5.3c5 cambiosSeismic Shard
- Damage bonus50% Ability Power45% Ability Power
Thunderclap- Armor increased20/25/30/35%25/30/35/40%
- Damage of the first basic attack30/50/70/90 + 40% Ability Power + 30% armor40/60/80/100+40% Ability Power + 40% armor
- Damage bonus for following basic attack20% Ability Power + 15% armor20% Ability Power + 20% armor
Ground Slam- Bonus Damage50% Ability Power + 35% armor45% Ability Power + 45% armor
- 4.4d4 cambiosGranite Shield
- Shield9% maximum Health11% maximum Health
Thunderclap- Passive armor bonus15/20/25/30%20/25/30/35%
- Damage of the first empowered attack30/50/70/90 + 40% Ability Power + 20% armor30/50/70/90 + 40% Ability Power + 30% armor
- Damage of following attacks10/20/30/40 + 20% Ability Power + 10% armor10/20/30/40 + 20% Ability Power + 15% armor




























































































