Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 550- Health6602340 @15+120 per level
- Mana4601020 @15+40 per level
- Attack damage58100 @15+3 per level
- Attack speed0.750.98 @15+2.20% per level
- Armor40110 @15+5 per level
- Magic resistance3664 @15+2 per level
- Movement speed355no growth
- Health regen819.2 @15+0.8 per level
- Daño2
- Resistencia6
- Magia9
- Dificultad8
- Movilidad3
- CC8
Counters por lane
Cada lane tiene counters + tipsMedioPrincipal · beats 6 · loses to 6
SoportePrincipal · beats 6 · loses to 6
TopOff-lane · beats 6 · loses to 6
ADCOff-lane · beats 5 · loses to 6
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.MedioBattle mage
SoporteAP poke support
Items that answer Swain
Grouped by why they work — hover or tap an item for its statsCut the healing
Swain heals or shields — Grievous Wounds removes most of that sustain.
Break the crowd control
Swain relies on a hard CC chain — tenacity and cleanses get you out of it.
Magic resistance
Swain deals mostly magic damage — magic resistance and spell shields blunt the combo.
Habilidades
Official descriptions + the latest numbers from patch notesRavenous Flock
PCInnate: Enemy champions that death will leave behind a Soul Fragment for 16 seconds, which can be collected by Swain after 1 second. Swain's ravens collect nearby Soul Fragments, as well as with Vision of Empire and Nevermove. Soul Fragment: For each stack, Swain gains 12 bonus health. Upon collection, he will heal for % of his maximum health.
- Max Health gained
- 16 Health per stack of Soul Fragment
- Each stack of Soul Fragments heal for
- (2/2.5/3/3.5 + 0.5% Ability Power)% Maximum Health (Increases with level 1/5/9/13)
- Soul Fragments stack Healing value
- (3/3.5/4/4.5 (Level 1/5/9/13) + 0.5% Ability Power) % Maximum Health
Death's Hand
PCActive: Swain unleashes five bolts of eldritch power over 0.25 in a cone in the target direction that deal magic damage to enemies hit. Subsequent bolts against an enemy deal only bonus magic damage.
- Damage of each bolt after the first one
- 10/20/30/40 + 5% Ability Power
- Damage of the first bolts
- 55/85/115/145 + 42% AP
- Damage of each subsequent bolt
- 10/20/30/40 + 7% AP
- Damage dealt for each bonus eldritch bolts
- 10/20/30/40 + 12% Ability Power
- Bonus Damage
- 32% Ability Power
Vision of Empire
PCActive: Swain summons a demonic eye at the target location that grants sight of the area for 2 seconds and explodes after 1.5 seconds, dealing magic damage to enemies within, halved against minions, and slow them for 2.5 seconds.
Enemy champions hit are also standard sight for a duration and have a Soul Fragment collected from them.
- Explosion timer
- 1.35s
Nevermove
PCActive: Swain launches a demonic wave in the target direction that deals magic damage to enemies hit.
At maximum range, the wave homes back to Swain and detonates upon the first enemy hit, dealing magic damage to nearby enemies and root them for 1.5 seconds, during which they are standard sight. Nevermove can be recast while champions hit are rooted.
Recast: Swain airborne the rooted champions over 290 units and collects a Soul Fragment from each of them. If the targets would be brought past Swain, they are instead airborne the excess distance.
Demonic Ascension
PCActive: Swain frees the demon within himself, gaining Demonic Ascension and generating 50 Demonic Energy. Demonic Ascension is maintained with Demonic Energy, which decays by 5 every 0.5 seconds, increased to 7.5 after 5 seconds have elapsed. Swain generates 10 Demonic Energy every 0.5 seconds while draining from at least one enemy champion, and fully restores it to the maximum of 50 upon scoring a champion takedown.
Demonic Ascension: Swain is ghosted and drains the lifeforce of nearby enemies, both dealing magic damage and healing himself every 0.5 seconds per target affected. The heal is reduced by 90% against minions and monsters. Nevermove cooldown is also reduced by 20%.
After 2 seconds, Swain can cast Demonflare, and does so automatically when Demonic Ascension expires.
- Heal per second
- 15/25/35 + 12% Ability Power
- Heal
- 15/25/35 + 15% Ability Power per second
- Damage
- 15/35/55 + 15% Ability Power per second
- Damage dealt per second
- 15/35/55 + 20% Ability Power
- Health regeneration per second
- 15/25/35 + 20% Ability Power
- Charges
- Infinite
- Damage per second
- 10/25/40 + 15%Ability Power
- Re-cast Ability Power Ratio
- 45%
Historial de balance
8 parches- 7.1b1 cambiosDemonic Ascension
- Re-cast Ability Power Ratio60%45%
- 6.2k3 cambiosBase Stats
- Base Health630660
- Base Armor3740
Ravenous Flock- Soul Fragments stack Healing value(2/2.5/3/3.5 (Level 1/5/9/13) + 0.5% Ability Power) % Maximum Health(3/3.5/4/4.5 (Level 1/5/9/13) + 0.5% Ability Power) % Maximum Health
- 6.2h4 cambiosRavenous Flock
- Each stack of Soul Fragments heal for3/4/5/6% Maximum Health (Increases with level 1/5/9/13)(2/2.5/3/3.5 + 0.5% Ability Power)% Maximum Health (Increases with level 1/5/9/13)
Vision of Empire- Explosion timer1s1.35s
Demonic Ascension- ChargesOnceInfinite
- Damage per second15/35/55 + 20% Ability Power10/25/40 + 15%Ability Power
- 6.1f1 cambiosDeath's Hand
- Bonus Damage42% Ability Power32% Ability Power
- 5.3a3 cambiosDeath's Hand
- Damage dealt for each bonus eldritch bolts10/20/30/40 + 7% Ability Power10/20/30/40 + 12% Ability Power
Demonic Ascension- Damage dealt per second15/35/55 + 15% Ability Power15/35/55 + 20% Ability Power
- Health regeneration per second15/25/35 + 15% Ability Power15/25/35 + 20% Ability Power
- 5.1b4 cambiosBase Stats
- Base Magic Resist3236
- Magic Resist per level1.52
Death's Hand- Damage of the first bolts50/80/110/140+ 38% AP55/85/115/145 + 42% AP
- Damage of each subsequent bolt10/20/30/40 + 5% AP10/20/30/40 + 7% AP
- 4.4b3 cambiosRavenous Flock
- Max Health gained12 Health per stack of Soul Fragment16 Health per stack of Soul Fragment
Demonic Ascension- Heal15/25/35 + 12% Ability Power per second15/25/35 + 15% Ability Power per second
- Damage20/40/60 + 10% Ability Power per second15/35/55 + 15% Ability Power per second
- 4.2b3 cambiosBase Stats
- Armor per level5.55
Death's Hand- Damage of each bolt after the first one15/25/35/45 + 8% Ability Power10/20/30/40 + 5% Ability Power
Demonic Ascension- Heal per second15/27.5/40 + 15% Ability Power15/25/35 + 12% Ability Power
















































































