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Thresh
the Chain Warden

Thresh

Pasiva · Damnation

Thresh collects souls from enemies that die nearby, gaining permanent armor and ability power.

DañoResistenciaMagiaDificultadMovilidadCC
Perfil del campeón (Riot)
  • Daño5
  • Resistencia6
  • Magia6
  • Dificultad7
  • Movilidad3
  • CC8
Counters por laneCada lane tiene counters + tips
Top

Cómo jugar con Thresh

Top: mantén el CS, lleva TP o Ghost según el matchup.

Cómo derrotar a Thresh

Top: castiga los wave-states y warda el río/jungla para esquivar ganks.

Fuerte contra

Sin datos por ahora

Débil contra

Sin datos por ahora

Jungla

Cómo jugar con Thresh

Jungla: trackea el Scuttle, gankea lanes débiles y escala a objectives.

Cómo derrotar a Thresh

Jungla: warda los objectives y nunca entres a brush a ciegas.

Fuerte contra

Sin datos por ahora

Débil contra

Sin datos por ahora

Medio

Cómo jugar con Thresh

Mid: empuja la wave rápido y rotea a las side lanes.

Cómo derrotar a Thresh

Mid: cuidado con los roams y guarda Flash para el próximo gank.

Fuerte contra

Sin datos por ahora

Débil contra

Sin datos por ahora

ADC

Cómo jugar con Thresh

ADC: kitea la frontline, pega al tank más cercano y luego a las carries.

Cómo derrotar a Thresh

ADC: quédate detrás de los minions y enfócate en el ADC enemigo en las peleas.

Fuerte contra

Sin datos por ahora

Débil contra

Sin datos por ahora

Soporte
Principal

Cómo jugar con Thresh

  • Hook (Q) priority targets — first hit pulls Thresh in, second pulls them
  • Lantern (W) to save allies — bonus shield + dash to your position
  • E (Flay) repositions enemies — knockback or pull-in either direction
  • Passive farms minion souls for permanent uncapped armor
  • R (The Box) wall AoE — slows and damages anyone breaking through
  • Build Locket Enchant + Knight's Vow + Zeke's Convergence for team utility

Cómo derrotar a Thresh

  • Ward bushes and fog — Thresh hunts from stealth
  • Dodge Q (Death Sentence) hooks — his entire kit hangs off it
  • Watch for W (Dark Passage) lantern — his ally shields and ports to him
  • Buy Mercury's Treads vs E (Flay) knockback
  • Focus him in fights — squishy with no resists
  • Save Flash for Q hook — it'll save your life
Habilidades

Damnation

PC
Pasiva

Innate: Thresh's armor does not increase through growth (per level).

Innate: Enemy champions, large minions and large monsters that die near Thresh drop a Soul for 8 seconds. Epic monsters drop 2 Souls while lesser minions and monsters have a 33.3% chance to drop a Soul.

Thresh automatically collects Souls near him or a placed Dark Passage.

Death Sentence

PC
Q

Active: Thresh throws out his scythe in the target direction, becoming lockout to move or attack while it is in flight.

The scythe catches the first enemy hit to deal magic damage and stun and true sight them for 1.5 seconds, as well as reduce Death Sentence's current cooldown by 2 seconds. Thresh will also mark the target Shackled for 1.5 seconds, during which he is unable to declare basic attacks, and is slow by 20% for 1 second.

While the target is stun, Thresh tugs twice over 0.8 seconds, airborne the target a short distance with each tug. After 0.5 seconds of hitting an enemy or instantly after hitting a minion or monster, Thresh can recast the ability while the target is Shackled, which will cause him to stop tugging.

Enfriamiento19 to 9Alcance1100 / 1040

Dark Passage

PC
W

Active: Thresh throws his lantern to the target location over 0.5 seconds, lasting for 6 seconds while he remains nearby and granting sight of its surroundings. If Thresh moves too far away from the lantern, it returns back to him immediately.

Thresh and the first allied champion to come near the lantern are granted a shield for 4 seconds. An ally can select the lantern while in proximity of it, dash to Thresh and gaining the shield.

An ally cannot select the lantern while immobilize, ground, or silence. The lantern will not expire from Thresh moving too far away if he is dashing with Deathly Leap.

Enfriamiento21 to 17

Flay

PC
E

Passive: Thresh's basic attacks are empowered to deal bonus magic damage, with the AD ratio increasing over 10 seconds without basic attacking enemies.

Active: Thresh sweeps his chain across the ground in a broad line and a radius around him, starting behind him and towards the target direction. Enemies hit are dealt magic damage and airborne 200 units in the target direction, and then are slow for 1 second. =====

Enfriamiento13 to 10Alcance-550 / 525

The Box

PC
Ulti

Active: Thresh erects a pentagon of spectral walls around him that each last for 5 seconds. A wall will break upon enemy champion contact, dealing magic damage and slow them by 99% for 2 seconds. After the first wall breaks, the rest will deal no damage and slow for only 1 second.

Enemies that break a wall cannot do so again for 1 second.

Enfriamiento120 to 80