
Yuumi
Yuumi periodically throws a book that damages enemies and shields/heals herself or her attached ally.
Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 500- Health5702026 @15+104 per level
- Mana4351121 @15+49 per level
- Attack damage50100.4 @15+3.6 per level
- Attack speed0.800.88 @15+0.70% per level
- Armor4094.6 @15+3.9 per level
- Magic resistance3046.8 @15+1.2 per level
- Movement speed340no growth
- Health regen10.520.0 @15+0.7 per level
- Daño5
- Resistencia1
- Magia8
- Dificultad2
- Movilidad3
- CC3
Counters por lane
Cada lane tiene counters + tipsSoportePrincipal · beats 6 · loses to 6
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.SoporteEnchanter
Items that answer Yuumi
Grouped by why they work — hover or tap an item for its statsCut the healing
Yuumi heals or shields — Grievous Wounds removes most of that sustain.
Magic resistance
Yuumi deals mostly magic damage — magic resistance and spell shields blunt the combo.
Habilidades
Official descriptions + the latest numbers from patch notesBop 'n' Block
Innate: Periodically, Yuumi's next basic attack or ability hit against an enemy champion will grant her a shield for 45 to 185 for 15% (+ 15% AP) that lasts until destroyed. The basic attack will gain 25 bonus range, have an uncancellable windup, and become projectile.
You and Me! Bonus: Any shields and movement speed buffs Yuumi receives from her abilities, spells, and boot enchantments will transfer to the Anchor.
- Shield value
- 50 + 10 per level + 25% Ability Power
- Cooldown
- all levels 18s
- Adaptive power
- 8/14/20/26 + (5 + 0.25 per level)% bonus Attack Damage or 16/28/40/52 + (5 + 0.25 per level)% bonus Ability Power
Prowling Projectile
Active - Hold: Yuumi conjures an errant missile in front of her that flies in the target direction for 2.25 seconds, dealing magic damage to the first enemy hit. While the missile is in-flight, she can steer it while still able to move, as well as recast Prowling Projectile multiple times.
Recast - Hold: Yuumi continues steering the missile.
You and Me! Bonus: After 0.75 seconds in-flight, the missile gains increased damage, and slows by 20% for 1 second against champions.
- Base damage
- 60/100/140/180/220 + 20% Ability Power
- Damage while attached
- 70/120/170/220/270 + 30% Ability Power
You and Me!
Passive: While Yuumi is attached, she is untargetable (except by turrets and inbound projectile) and casts her abilities from the Anchor's position, empowering them with additional effects. The Anchor gains adaptive force, which grants them bonus attack damage or ability power. Yuumi will gain the same adaptive force as well.
Active: Yuumi channels for 0.25 seconds, then dashes to the target allied champion and Attached to them upon arrival. The cooldown starts upon completing the channel. You and Me! can be recast after 0.5 seconds.
Zoomies
Active: Yuumi gains 15% (+ 3% per 100 AP) bonus movement speed and bonus attack speed for 3 seconds. She also heal upon cast and her next 3 basic attacks and ability hits within 5 seconds.
You and Me! Bonus: Zoomies affects the Anchor instead of Yuumi.
- [Adjusted] Cooldown
- 10s at all levels
- Base Shield Value
- 85/110/135/160
- Mana Cost
- 65/75/85/95
- Cooldown
- 9s
- Shield value
- 80/110/140/170 + 40% Ability Power
Final Chapter
Active: Yuumi channels for 3.5 seconds to barrage 7 waves in the target direction that each deal magic damage to enemies hit, with subsequent waves against the same target dealing 50% damage. Enemy champions hit by three waves will be root for 1.5 seconds. This may occur only once per target.
Yuumi can move during Final Chapter.
- Damage per wave
- 80/100/120 + 15% Ability Power
- Cooldown
- 85/75/65s
- Root Duration
- 1.5s
Historial de balance
9 parches- 7.2d4 cambiosBase Stats
- Cooldown10/5/0s8/4/0s
- Heal and Shield Power granted by Passive6/7/8/9%8/9/10/11%
Zoomies- Cooldown10s9s
- Shield value85/110/135/160 + 30% Ability Power80/110/140/170 + 40% Ability Power
- 7.2a2 cambiosZoomies
- Mana Cost80/90/100/11065/75/85/95
Final Chapter- Base Healing20/30/4020/35/50
- 6.3e6 cambiosFeline Friendship
- Cooldown18 ~ 8s12 ~ 8s
Prowling Projectile- Maximum Base Damage80/135/190/245/30080/145/210/275/340
- Slow effect25/30/35/40/45%45/50/55/60/65%
- Best Friend’s attack with Bonus Damage10/12/14/16/1814/16/18/20/22
- Bonus Heal and Shield Power4/5/6/7%6/7/8/9%
Zoomies- Base Shield Value70/100/130/16085/110/135/160
- 6.3d3 cambiosProwling Projectile
- [Adjusted] Slow20%25/30/35/40/45%
- [Adjusted] Empowered Base Damage70/120/170/220/27080/135/190/245/300
Zoomies- [Adjusted] Cooldown12/11/10/9s10s at all levels
- 6.1c1 cambiosBase Stats
- Healing shield strength100%80%
- 5.2d1 cambiosBop 'N' Block
- Shield value50+ 10 per Level + 25% Ability Power35 + 10 Per Level + 15% Ability Power
- 5.0c3 cambiosBase Stats
- Adaptive power(8/14/20/26 + (5 + 0.25 per level)% bonus Attack Damage) or (16/28/40/52 + (5 + 0.25 per level)% Ability Power)(8/14/20/26 + (2+ 0.15 per level)% bonus Attack Damage) or (16/28/40/52 + (2 + 0.15 per level)% Ability Power)
FINAL CHAPTER- Cooldown75/65/55s85/75/65s
- Root Duration1.75s1.5s
- 5.0a3 cambiosBOP 'N' BLOCK
- Shield value35 + 25 per level + 25% Ability Power50 + 10 per level + 25% Ability Power
- Cooldown18/15/12/9s (growth at 1/5/9/13 levels)all levels 18s
- Adaptive power7.5/9/10.5/12 + 8/11/14/17% bonus Attack Damage of Yuumi’s allies or 15/18/21/24 + 8/11/14/17% Ability Power of Yuumi’s allies8/14/20/26 + (5 + 0.25 per level)% bonus Attack Damage or 16/28/40/52 + (5 + 0.25 per level)% bonus Ability Power
- 4.4a3 cambiosPROWLING PROJECTILE
- Base damage60/100/140/180/220 + 25% Ability Power60/100/140/180/220 + 20% Ability Power
- Damage while attached70/120/170/220/270 + 35% Ability Power70/120/170/220/270 + 30% Ability Power
FINAL CHAPTER- Damage per wave80/100/120 + 20% Ability Power80/100/120 + 15% Ability Power


































