How to play it
- Press early
Graves is stronger in the first levels — shove and deny farm.
- Poke and back off
Use your range: hit, then step back before Hecarim reaches you. Never stand where they can.
- Cut the healing
Hecarim sustains — Chempunk Chainsword on your first back.

- Long fights
Hecarim is a tank — build sustained damage and keep hitting; burst won't do it.
When you are in danger
- Save your dash for CC
Don't dash in — keep it to escape Hecarim's crowd control.
Items that answer Hecarim
Grouped by why they work — hover or tap an item for its statsCómo derrotar a Hecarim
- Buy armor items like Plated Steelcaps or Thornmail
- Use hard CC before he can dash / blink
- Hard to pin down without CC — don't waste delayed skill-shots
- Buy Mercury's Treads or Quicksilver Sash for tenacity / cleanse
Cómo jugar con Graves
- Kite with E (Quickdraw) — each dash refunds an ammo reload
- Q (End of the Line) in fog or choke points — true damage punches through
- Build Eclipse + Bloodthirster + Edge of Night
Base stats by level (you / enemy)
■ Graves · ■ Hecarim- Health660 / 630
- Attack damage66 / 54
- Armor35 / 46
- Magic resistance40 / 36
- Attack speed1.06 / 0.80
- Movement speed350 / 350
- Health1172 / 1110
- Attack damage80 / 70
- Armor53 / 66
- Magic resistance48 / 44
- Attack speed1.15 / 0.88
- Movement speed350 / 350
- Health2452 / 2310
- Attack damage116 / 110
- Armor98 / 116
- Magic resistance68 / 64
- Attack speed1.39 / 1.08
- Movement speed350 / 350
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.




