Who wins: Hard counter — you
From the counter table · Patch 7.2dOne of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Press early
Gnar is stronger in the first levels — shove and deny farm.
- Poke and back off
Use your range: hit, then step back before Diana reaches you. Never stand where they can.
- Don't chase
Diana escapes faster than you — take farm and towers instead of running.
- Magic resistance
Diana deals magic damage — Maw of Malmortius as your 2nd or 3rd item.

When you are in danger
- Full HP or back off
Diana's burst kills from half HP. No trades under 60%, and buy Death's Dance early.

Items that answer Diana
Grouped by why they work — hover or tap an item for its statsComo vencer Diana
Como jogar de Gnar
Base stats by level (you / enemy)
■ Gnar · ■ Diana- Health600 / 630
- Attack damage62 / 52
- Armor43 / 40
- Magic resistance32 / 38
- Attack speed0.77 / 0.80
- Movement speed335 / 355
- Health952 / 1190
- Attack damage76 / 66
- Armor57 / 60
- Magic resistance40 / 46
- Attack speed0.77 / 0.87
- Movement speed335 / 355
- Health1832 / 2590
- Attack damage111 / 102
- Armor92 / 110
- Magic resistance60 / 66
- Attack speed0.77 / 1.05
- Movement speed335 / 355
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.



