Flamespitter · Damage: 120/160/200/240 + 110% Ability Power + 6%/8%/10%/12% Target Max Health→100/140/180/220 +125% Ability Power + 7%/8%/9%/10% Target Max Health
Flamespitter · Danger Zone Damage: 180/240/300/360 + 165% Ability Power + 9%/12%/15%/18%Target Max Health→150/210/270/330 + 187.5% Ability Power + 10.5%/12%/13.5%/15% Target Max Health
Scrap Shield · Shield: 40/70/100/130 + 6% Max Health→40/80/120/160 + 4% Max Health
Scrap Shield · Danger Zone Shield: 60/105/150/195 + 9% Max Health→60/120/180/240 + 6% Max Health
Electro Harpoon · Bonus Ability Power Damage: 40%→50%
Electro Harpoon · Danger Zone Bonus Ability Power Damage: 60%→75%
Living Vengeance · Stats gained on a champion kill or assist: 60 attack speed and 30% Bonus Attack Speed as Attack Damage→20% Bonus Attack Speed as Attack Damage and 30% Bonus Attack Speed as Ability Power → 20% Bonus Attack Speed as Attack Damage
Living Vengeance · Stats gained on a non champion kill: 15% Bonus Attack Speed as Attack Damage→10% Bonus Attack Speed as Attack Damage Attack Damage and 15% Bonus Attack Speed as Ability Power → 10% Bonus Attack Speed as Attack Damage
Ravenous Flock · Each stack of Soul Fragments heal for: 3/4/5/6% Maximum Health (Increases with level 1/5/9/13)→(2/2.5/3/3.5 + 0.5% Ability Power)% Maximum Health (Increases with level 1/5/9/13)
Vision of Empire · Explosion timer: 1s→1.35s
Demonic Ascension · Charges: Once→Infinite
Demonic Ascension · Damage per second: 15/35/55 + 20% Ability Power→10/25/40 + 15%Ability Power
Base Stats · Damage: 20/70/120/170+125% Attack Damage→70/130/190/250+100/110/120/130% Bonus Attack Damage
Base Stats · Base attack on-hit damage: 12/16/20/24+20% Ability Power→15/23/31/39+35% Ability Power
Base Stats · Detonating Blight stack: (5/5.5/6/6.5%+0.01% Ability Power) Target’s maximum health→(3.5/4/4.5/5%+0.015% Ability Power) Target’s maximum health
Base Stats · Active: Gain 40/45/50/55% Attack Speed for the next 3 attacks within 5s, and heals for 40/45/50/55% of the damage Silver Bolts dealt→Gain 15/20/25/30% Attack Speed and 10% Omnivamp for 3s
Cunning Sweep / Sundering Slam · [Adjustment] Blade edge damage of Cunning Sweep: 70/105/140/175 + 90% bonus Attack Damage→(80/100/120/140 + 60% bonus Attack Damage) + (3/4/5/6%+0.04%bonus Attack Damage) target maximum Health
Cunning Sweep / Sundering Slam · [Adjustment] Damage along the path of Sundering Slam: 55/80/105/130+60%bonus Attack Damage→(45/60/75/90 + 45% bonus Attack Damage) + (1.5/2/2.5/3%+0.02%bonus Attack Damage) target maximum Health
Despair · Base damage per second: 30/35/40/45→25/30/35/40
Despair · Bonus damage per second: (2/2.2/2.4/2.6+0.6% Ability Power)% target’s maximum Health→(1.4/1.8/2.2/2.6+0.4% Ability Power)% target’s maximum Health
Curse of the Sad Mummy · Bonus damage: 80% Ability Power→70% Ability Power
Celestial Blessing · Heal: 80/120/160/200+40% Ability Power→65/105/145/185+40% Ability Power
Starfire Spellblade · Bonus damage by active casting: (9/10/11/12%+0.02% Ability Power) target’s lost health→(8/9/10/11%+0.02% Ability Power) target’s lost health
The Darkin Scythe · Energy gained by damaging melee champions: 12→15
The Darkin Scythe · Energy gain by engaging in taking down melee champions: 60→75
The Darkin Scythe · Health regeneration in Darkin form: 20~34%→24~38%
Reaping Slash · Damage in Darkin form: 60/65/70/75% Attack Damage + (6% + 0.06% bonus Attack Damage)% target’s Maximum Health→60/65/70/75% Attack Damage + (7% + 0.06% bonus Attack Damage) % target’s Maximum Health
Umbral Trespass · Health Regeneration in Darkin form: (10% + 0.1% bonus Attack Damage) target’s maximum Health→(12% +0.1% bonus Attack Damage) target’s Maximum Health
Taste Their Fear · Damage: 55/90/125/160 + 130% bonus Attack Damage→65/100/135/170 + 130% bonus Attack Damage
Taste Their Fear · Evolved Reaper Claws: 30% of Taste Their Fear's cooldown is refunded against isolated targets→40% of Taste Their Fear's cooldown is refunded against isolated targets
Golden Aegis · Shield: 80/120/160/200 + 4% maximum health + number of enemy units nearby × 1.6/1.9/2.2/2.5% maximum health→100/140/180/220 + 5% maximum health + number of enemy units nearby × 1.6/1.9/2.2/2.5% maximum health
Golden Aegis · Slow: 20/25/30/35%→30/35/40/45%
Demacian Standard · Attack speed increased by active ability casting: 20/25/30/35%→25/30/35/40%
MOUNTING DREAD · Damage of Wolf’s Pounce: 80/105/130/155 + 70% bonus Attack Damage + target (8 + 1* stack(s) of Mark of the Kindred) % missing Health→80/105/130/155 + 70% bonus Attack Damage + target(8+0.5* stack(s) of Mark of the Kindred) % missing Health
HAYMAKER · Max Grit stored: 50% maximum Health→45% maximum Health
THE SHOW STOPPER · Damage: 200/300/400 + 100% bonus Attack Damage + 40/50/60% bonus Health of target→200/300/400 + 100% bonus Attack Damage + 35/45/55% bonus Health of target
ECHOING FLAMES · Damage: 50/60/70/80% Attack Damage + 2/3/4/5% maximum Health of target→50/65/80/95% Attack Damage + 2/3.5/5/6.5% maximum Health of target (increase at level 1/5/9/13)
ECHOING FLAMES · Cooldown: Every leg 15/10/5/2.5s→Every leg 15/8/4/2s
PURGE · Movement Speed slow down: 125→125/110/95/80
BREATH OF LIGHT · [HOTFIX] Mana consumption per 0.5s: 10/14/18/22→10/12/14/16
BREATH OF LIGHT · Damage per 0.2s: 0.5 per level + 8/11/14/17 + 12% Ability Power→0.5 per level + 11/14/17/20 + 12% Ability Power
BREATH OF LIGHT · Burst damage: 15/20/25/30 (increasing at Levels 5, 9, and 13) + 45/55/65/75 + 35% Ability Power + (3% Stardust stacks)% maximum Health→15/20/25/30 (increasing at Levels 5, 9, and 13) + 55/65/75/85 + 35% Ability Power + (3% Stardust stacks)% maximum Health
Blighted Quiver · Detonation damage: each stack (4/4.5/5/5.5 + 1% Ability Power)% maximum Health of target→each stack (5/5.5/6/6.5+1% Ability Power)% maximum Health of target
HEMORRHAGE · Damage per stack: (13 + 1.5 x (based on level) + 30% bonus Attack Damage) in physical damage over 5s→(13 + 2 x (based on level) + 40% bonus Attack Damage) in physical damage over 5s
DECIMATE · Healing: 12% lost Health (max 36%)→15% lost Health (max 45%)
TERRIFY · Damage: 7%/8%/9%/10% of enemies’ current health (every 100 Ability Power +2%)→4%/5%/6%/7% of enemies’ current health (every 100 Ability Power + 1.5%)
TERRIFY · Crowd control duration: 1.2/1.4/1.6/1.8s→1/1.2/1.4/1.6s
BOUNTIFUL HARVEST · Damage: Per second 60/100/140/180+30% Ability Power→50/80/110/140 (+25% Ability Power)
BOUNTIFUL HARVEST · Damage of the last strike of Bountiful Harvest: Target’s 12%/14%/16%/18% missing health→target’s 10%/11.5%/13%/14.5% missing health
Whisper · Bonus damage of the last bullet: 14% + level × 1% (reach the upper limit of 25% on level 11) Health loss→10% + level × 1% (reach the upper limit of 25% on level 15) Health loss
Double Up · Critical hit damage after doubling up: 150%→130/140/150/160%
Strut · [OLD] Passive: If Miss Fortune does not take damage for 5s, she gains 25 bonus movement speed. Then, 5s later movement speed bonus increases to 60/70/80/90→[NEW] Passive: If Miss Fortune does not take damage for 4s, she gains 25 bonus movement speed. 3s later, movement speed bonus increases to 80/85/90/95
Strut · Active bonus attack speed: 30/50/70/90%→45/60/75/90%
Molten Shield · Attack Damage of Tibbers: 50/75/100 + 20% Ability Power→70/100/130 + 20% Ability Power
Molten Shield · Enraging Tibbers trigger conditions: Just summoned/Annie casts abilities with [Pyromania] on enemies/when Annie dies→Just summoned/pounces on enemies/ when Annie dies
GIFT OF THE DROWNED ONES · Stored damage cap: 60% Health and 140 + 800% the lower value of the bonus Attack Damage→65% Health and 160 + 800% the lower value of the bonus Attack Damage
BONE SKEWER · Base damage: 110/175/240/305→120/185/250/315
DEATH FROM BELOW · Execute threshold: 250/375/500→250/400/550
Berserker Rage · [NEW]: Gain 0.6% - 1% attack speed for every 1% health missing→Gain up to 60% - 100% (based on level) attack speed and 10% - 25% (based on level) physical vamp based on missing health, maxing out at 70% missing health.
GIFT OF THE DROWNED ONES · With two or more enemy champions nearby, stored damage ratio: 45% + 0.65% × Fixed armor penetration→50% + 0.65% × Fixed armor penetration
GIFT OF THE DROWNED ONES · Stored damage cap: The lower number of 60% maximum health and 80+8 × Additional Attack Damage→The lower number of 60% maximum health and 140+8 × Additional Attack Damage
PHANTOM UNDERTOW · Damage ratio to minions: 80%→50%