
Talon
Talon's attacks and abilities apply bleed stacks; 3 stacks burst the target for bonus physical damage.
- Dano9
- Durabilidade3
- Magia1
- Dificuldade7
- Mobilidade8
- CC3
Counters por laneCada lane tem counters + dicas
Top
Selva
Como jogar de Talon
Jungle: trackeia o Scuttle, ganka lanes fracas e escala pros objectives.
Como vencer Talon
Jungle: warda objectives e nunca entra no mato sem visão.
Forte contra
MeioPrincipal
Como jogar de Talon
- E (Assassin's Path) wall jumps for side lane roams — 1.5s cooldown per wall
- Combo R + W + Q burst then Q reset if melee Q landed
- Build Duskblade + Youmuu's Ghostblade + Edge of Night
- Roam mid → bot with wall jumps — map-wide pressure
- W (Rake) for poke + bleed — hits twice (going + returning)
- R (Shadow Assault) for stealth approach then burst combo
Como vencer Talon
- Ward walls he can E (Assassin's Path) over
- Buy Pink Ward to reveal R (Shadow Assault) invisibility
- Stay grouped — preys on isolated squishies
- Buy Zhonya's Hourglass or Stopwatch to survive the burst
- Mercury's Treads vs his Q (Noxian Diplomacy) bleed slow
- Don't walk side lanes alone — he roams fast off wall mobility
ADC
Habilidades
Blade's End
Innate: Talon's ability hits against enemy champions and large monsters will apply a stack of Wound lasting 6 seconds, refreshing on basic attacks and subsequent hits and stacking up to 3 times. Talon's next basic attack against an enemy with maximum Wound stacks will consume them all to cause the target to bleed, dealingreduced to 90% damage against monsters. The target cannot gain Wound stacks during this time.
If an enemy champion is killed while bleeding, Talon gains icononly=true 35% bonus movement speed decaying over 2 seconds.
- Damage
- 80~280 + 210% bonus Attack Damage
- Damage to monsters
- 90%
Noxian Diplomacy
Active: Talon dashes toward the target enemy, dealing physical damage upon arrival. If Noxian Diplomacy is cast within close range, he instead stabs the target to critically strike for , as well as gain 75 bonus attack range on his next basic attack within 1 second.
If this kills the target, Talon heal for 35 to 70 for 15% and the cooldown is reduced by 50%.
Noxian Diplomacy basic attack reset Talon's basic attack timer. Shadow Assault can be cast during the dash.
- Cooldown
- 6/5.5/5/4.5s
- Ranged damage
- 75/100/125/150 + 100% bonus AD
- Health regeneration from taking down enemies
- 35~70
Rake
Active: Talon throws a fan of daggers in a cone in the target direction that deals physical damage to enemies hit.
The daggers linger at maximum range for 0.75 seconds before homing back to Talon, dealing physical damage to enemies hit and slow them for 1 second.
- Outgoing Damage
- 60/70/80/90 + 50% bonus Attack Damage
- Returning Damage
- 60/100/140/180 + 90% bonus Attack Damage
- Damage of the first phase
- 50/60/70/80 + 45% bonus AD
- Damage of the second phase
- 50/90/130/170 + 90% bonus AD
Assassin's Path
Active: Talon dashes up to 800 units over the target area of terrain, during which he gains unobstructed vision. He cannot cast Assassin's Path on the same area of terrain for a set duration.
Shadow Assault can be cast during the dash.
- Cooldown of vaulting over the same terrain or structure
- 135/110/85/60s
Shadow Assault
Active: Talon disperses a ring of blades around him that deals physical damage to enemies hit and lingers at maximum range for up to 2.5 seconds, during which he gains invisibility and bonus movement speed.
Shadow Assault can be recast after 1 second within the duration, and does so automatically after the duration or if Talon breaks stealth.
Recast: Talon breaks stealth and converges the blades to him, dealing the same physical damage to enemies hit. Breaking stealth with a basic attack or Noxian Diplomacy will converge the blades to the target instead.
- Cooldown
- 65/55/45s
- Damage
- 90/135/180 + 110% Bonus Attack Damage
Histórico de balanceamento11 patches
- Rake · First phase Damage: 35/45/55/65 + 45% Bonus Attack Damage→40/50/60/70 + 50% Bonus Attack Damage
- Rake · Damage ratio against jungle monsters: 70%→80%
- Shadow Assault · Cooldown: 70/60/50s→65/55/45s
- Shadow Assault · Damage: 90/130/170 + 100% Bonus Attack Damage→90/135/180 + 110% Bonus Attack Damage
- Base Stats · Damage Dealt: 115%→120%
- Fiddlestick · Damage Dealt: 100%→105%
- Blade's End · Bleeding Base Damage: 80~280→100~300
- Noxian Diplomacy · Bonus Attack Range duration after cast: 1s→1.5s
- Noxian Diplomacy · Cooldown reduction for killing the target: 50%→65%
- Rake · Cooldown: 9/8.5/8/7.5s→8/7.5/7/6.5s
- Base Stats · Damage received: 85%→80%
- Rake · Damage of returning blades: 60/100/140/180+90% bonus Attack Damage→60/100/140/180+100% bonus Attack Damage
- Shadow Assault · Damage: 80/120/160/+90% bonus Attack Damage→90/130/170/+100% bonus Attack Damage
- Noxian Diplomacy · Cooldown: 6/5.5/5/4.5s→7/6.5/6/5.5s
- Shadow Assault · Cooldown: 60/50/40s→70/60/50s
- Rake · Sending damage: 50/60/70/80 + 45% bonus Attack Damage→35/45/55/65 + 45% bonus Attack Damage
- Rake · Returning damage: 50/90/130/170 + 90% bonus Attack Damage→60/100/140/180 + 90% bonus Attack Damage
- Assassin's Path · Cooldown of vaulting over the same terrain or structure: 110/90/70/50s→135/110/85/60s
- NOXIAN DIPLOMACY · Ranged damage: 95/120/145/170 + 100% bonus AD→75/100/125/150 + 100% bonus AD
- NOXIAN DIPLOMACY · Health regeneration from taking down enemies: 10~70→35~70
- RAKE · Damage of the first phase: 60/70/80/90 + 50% bonus AD→50/60/70/80 + 45% bonus AD
- RAKE · Damage of the second phase: 60/100/140/180 + 90% bonus AD→50/90/130/170 + 90% bonus AD
- BLADE'S END · Damage to monsters: 120%→90%
- Base Stats · Base Health: 630→660
- BLADE'S END · Damage: 75~215 + 200% bonus Attack Damage→80~280 + 210% bonus Attack Damage
- NOXIAN DIPLOMACY · Cooldown: 8/7.5/7/6.5s→6/5.5/5/4.5s
- RAKE · Outgoing Damage: 50/60/70/80 + 40% bonus Attack Damage→60/70/80/90 + 50% bonus Attack Damage
- RAKE · Returning Damage: 50/90/130/170 + 80% bonus Attack Damage→60/100/140/180 + 90% bonus Attack Damage






















































