Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 175- Health6902370 @15+120 per level
- Attack damage62112.4 @15+3.6 per level
- Attack speed0.730.85 @15+1.20% per level
- Armor46111.8 @15+4.7 per level
- Magic resistance3866 @15+2 per level
- Movement speed350no growth
- Health regen1021.2 @15+0.8 per level
- Dano8
- Durabilidade5
- Magia1
- Dificuldade2
- Mobilidade8
- CC8
Counters por lane
Cada lane tem counters + dicasTopPrincipal · beats 6 · loses to 6
Como jogar de Sett
- Time W (Haymaker) low HP — stores damage and hits as true damage
- E (Facebreaker) stuns when it grabs 2 enemies from opposite sides
- R (The Show Stopper) on their carry — throws them into your team + AOE slow
- Q (Knuckle Down) every other auto hits harder — weave it into trades
- Build Stridebreaker first then Death's Dance and Sterak's Gage
- Engage from fog with R — flips the team fight
Como vencer Sett
- Don't fight him low HP — W (Haymaker) true damage deletes you
- Spread out vs E (Facebreaker) — catches 2 from opposite sides to stun
- Save Flash for R (The Show Stopper) — yanks you + AOE slow
- Poke him from range — he stores grit and refunds it via W
- Build Plated Steelcaps + Death's Dance vs his auto damage
- Focus him first before he scrambles your backline
SelvaOff-lane · beats 6 · loses to 5
MeioOff-lane · beats 6 · loses to 6
ADCOff-lane · beats 6 · loses to 6
SuporteOff-lane · beats 6 · loses to 5
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.TopBruiser · Tank
Tip: Heartsteel scales forever — take the long brawls and let the passive heal you.
Items that answer Sett
Grouped by why they work — hover or tap an item for its statsCut the healing
Sett heals or shields — Grievous Wounds removes most of that sustain.
Survive the burst
Sett kills in one rotation — a shield, stasis or revive turns that rotation into a trade.
Break the crowd control
Sett relies on a hard CC chain — tenacity and cleanses get you out of it.
Armor against physical damage
Sett deals mostly physical damage — armor scales your effective health against every hit.
Shred the tankiness
Sett stacks health and resistances — percent-health and penetration items cut through it.
Lock down the mobility
Sett escapes with dashes — slows and grounding effects keep them in range.
Habilidades
Official descriptions + the latest numbers from patch notesPit Grit
PCInnate - Heart of the Half-Beast: Sett
Innate - Heavy Hands: Sett's basic attacks alternate between his Left Punch and a Right Punch on-attack. Sett begins attacking with his Left Punch, and will reset back to it after 2 seconds of not performing a Right Punch.
Sett's Right Punch is empowered to gain 50 bonus range (unless Knuckle Down is active), attack at 8 times the Left Punch's attack speed, and deal 5 to 90% (+ 55% bonus AD) bonus physical damage.
- Right hook bonus damage
- Level 7 + 50% Bonus Attack Damage
Knuckle Down
PCActive: Sett empowers his next two basic attacks within 5 seconds to gain 50 bonus range and deal bonus physical damage, capped at 400 total damage of each attack against monsters.
For 1.5 seconds, Sett also gains 30% bonus movement speed while facing sight enemy champions within 2000 units.
Knuckle Down basic attack reset Sett's basic attack timer. The empowered attacks are guaranteed to be a Left Punch followed by a Right Punch, resetting Sett's current Pit Grit state (if applicable) and ignoring the usual time-out period for a follow-up Right Punch.
Haymaker
PCPassive: Sett stores 100% of post-mitigation damage taken as Grit on his resource bar, up to a cap of 50% of his maximum health. Each instance of stored Grit decays in value by 30% every second after 4 seconds.
Active: Sett charges up a strike over the cast time. Additionally, he immediately consumes all of his stored Grit to grant himself a shield at the start of the cast time that is equal to the expended Grit for 3 seconds, decaying in strength over the duration after 0.75 seconds.
After the cast time, he unleashes a blast in a cone in the target direction that deals physical damage to enemies hit; those hit in a center line are dealt true damage instead.
- Ability damage
- (25% + 0.25% Bonus Attack Damage) of Grit consumption
- Max Grit stored
- 45% maximum Health
Facebreaker
PCActive: Sett airborne enemies at his front and back along the target direction, dealing physical damage and slow them by 70% for 0.5 seconds. Facebreaker deals 100 bonus physical damage to monsters.
If Facebreaker affects at least one enemy on each side, all enemies are stun for 1 second upon landing.
If no enemies are hit, Sett is unable to move or attack for 0.25 seconds after Facebreaker's cast time.
The Show Stopper
PCActive: Sett suppression and true sight the target enemy champion while dash with displacement immunity to their location and attach them to himself upon arrival. He leaps another 600 units in the same direction to slam the target into the ground, creating a massive shockwave and quickly dash forward 250 units beyond the impact.
Enemies within the epicenter take physical damage, and other enemies hit by the shockwave take physical damage that is reduced by up to 75% based on proximity. All targets hit are slow by 99% for 1 second.
The dash will end and create the impact prematurely upon encountering terrain that cannot be dashed through, whether by distance or invalid space.
- Damage
- 200/300/400 + 100% bonus Attack Damage + 35/45/55% bonus Health of target
Histórico de balanceamento
4 patches- 6.2b2 mudançasBase Stats
- Base Armor4046
- Base Health650690
- 5.2d2 mudançasHaymaker
- Damage80/105/130/155 + (25% + 0.25% bonus Attack Damage) Grit consumed80/105/130/155 + (25% + 0.275% bonus Attack Damage) Grit consumed
- Upper limit of Grit stack45% maximum Health50% maximum Health
- 5.0b2 mudançasHAYMAKER
- Max Grit stored50% maximum Health45% maximum Health
THE SHOW STOPPER- Damage200/300/400 + 100% bonus Attack Damage + 40/50/60% bonus Health of target200/300/400 + 100% bonus Attack Damage + 35/45/55% bonus Health of target
- 4.2a2 mudançasPIT GRIT
- Right hook bonus damageLevel 5 + 50% Bonus Attack DamageLevel 7 + 50% Bonus Attack Damage
HAYMAKER- Ability damage(25% + 0.2% Bonus Attack Damage) of Grit consumption(25% + 0.25% Bonus Attack Damage) of Grit consumption





































































































