Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 175- Health6902370 @15+120 per level
- Mana200no growth
- Attack damage64127.7 @15+4.5 per level
- Attack speed0.821.07 @15+2.20% per level
- Armor40110 @15+5 per level
- Magic resistance4068 @15+2 per level
- Movement speed355no growth
- Health regen918.5 @15+0.7 per level
- Dano9
- Durabilidade2
- Magia1
- Dificuldade7
- Mobilidade8
- CC3
Counters por lane
Cada lane tem counters + dicasMeioPrincipal · beats 6 · loses to 6
Como jogar de Zed
- Use shadows to double-up Q poke from two angles
- R behind squishy carries — damage stacks per shadow
- Always save second shadow swap for escape
- Build Duskblade of Draktharr + Edge of Night for burst windows
- Lane: WEQ on the enemy then back off
- Passive resets on kill — roam side lanes for picks
Como vencer Zed
- Pick up a spell shield: Edge of Night if physical, Banshee's Veil if magic, to block his burst
- Pick up Zhonya's Hourglass for his ult
- All-in him before level 6
- Beware his shadows — every shadow stacks his damage
- Zed is mid-range — punish him during trades
- Magic resist doesn't help — his ult deals true damage
SelvaPrincipal · beats 6 · loses to 6
Como jogar de Zed
- Use shadows to double-up Q poke from two angles
- R behind squishy carries — damage stacks per shadow
- Always save second shadow swap for escape
- Build Duskblade of Draktharr + Edge of Night for burst windows
- Lane: WEQ on the enemy then back off
- Passive resets on kill — roam side lanes for picks
Como vencer Zed
- Pick up a spell shield: Edge of Night if physical, Banshee's Veil if magic, to block his burst
- Pick up Zhonya's Hourglass for his ult
- All-in him before level 6
- Beware his shadows — every shadow stacks his damage
- Zed is mid-range — punish him during trades
- Magic resist doesn't help — his ult deals true damage
TopOff-lane · beats 6 · loses to 6
ADCOff-lane · beats 6 · loses to 6
SuporteOff-lane · beats 6 · loses to 6
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.MeioAD assassin
SelvaAD assassin
Items that answer Zed
Grouped by why they work — hover or tap an item for its statsSurvive the burst
Zed kills in one rotation — a shield, stasis or revive turns that rotation into a trade.
Armor against physical damage
Zed deals mostly physical damage — armor scales your effective health against every hit.
Lock down the mobility
Zed escapes with dashes — slows and grounding effects keep them in range.
Habilidades
Official descriptions + the latest numbers from patch notesContempt for the Weak
PCInnate: Zed's basic attacks against targets below 50% maximum health are empowered to deal % of the target's maximum health as bonus magic damage.
Against monsters, Contempt for the Weak deals 200% damage, capped at 300.
Contempt for the Weak cannot occur on the same champion more than once every few seconds.
Razor Shuriken
PCActive: Zed throws a shuriken in the target direction that deals physical damage to enemies hit, reduced to 60% against targets beyond the first.
- On hit damage
- 70/120/170/220 + 110% bonus Attack Damage
- Damage to enemies in the path
- 42/72/102/132 + 66% bonus Attack Damage
- Energy consumption
- 65/60/55/50
- Damage Dealt to other enemies in the path
- 49/84/119/154 + 77% Bonus Attack Damage
- Energy Cost
- 60/55/50/45
Living Shadow
PCPassive: Zed restores energy whenever he and his 20px|border|link= Shadows or multiple Shadows hit an ability on the same target. This may only occur once per cast ability.
Active: Zed creates a 20px|border|link= Shadow that dashes to the target location and remains there for 5.25 seconds, being able to mimic Razor Shuriken and Shadow Slash regardless of range. Living Shadow can be recast while within range of the Shadow.
Recast: Zed and the 20px|border|link= Shadow blink to swap places. If Living Shadow was recast while the Shadow is dashing, the recast will instead occur once it has been placed.
- Cooldown
- 17/16/15/14s
Shadow Slash
PCActive: Zed slashes to deal physical damage to nearby enemies.
Enemies hit by a 20px|border|link= Shadow's slash are slow for 1.5 seconds, with multiple slashes dealing no additional damage but the slow's effectiveness being increased by 50%.
Living Shadow current cooldown is reduced by 3 seconds for each enemy champion hit by Zed's slash.
- Damage
- 70/100/130/160 + 75% bonus Attack Damage
- Energy consumption
- full level 40
Death Mark
PCActive: Zed becomes untargetable and, after 0.6 seconds, he dashes 125 units through the target enemy champion over 0.35 seconds. Afterwards, he becomes targetable again, renders the target Marked for Death for 3 seconds, and gains ghost for the same duration.
Zed also spawns a 20px|border|link= Shadow at his casting position for 9 seconds which is able to mimic Razor Shuriken and Shadow Slash regardless of range. Death Mark can be recast after 0.5 seconds of his reappearance while the 20px|border|link= Shadow is active, though not in the last 1.25 seconds of its duration.
Marked for Death: Zed stores a portion of all pre-mitigation physical damage and magic damage he and his 20px|border|link= Shadows deal to the target, detonating at the end of the duration to deal physical damage.
- Damage of the mark
- 30%/42.5%/55% damage dealt while the mark is active
- Cooldown
- 85/70/55
Histórico de balanceamento
7 patches- 7.21 mudançasDeath Mark
- Cooldown85/65/4585/70/55
- 6.3f1 mudançasRazor Shuriken
- Energy Cost65/60/55/5060/55/50/45
- 6.3c3 mudançasBase Stats
- Base Armor3540
- Base Magic Resistance3840
Razor Shuriken- Damage Dealt to other enemies in the path42/72/102/132 + 66% Bonus Attack Damage49/84/119/154 + 77% Bonus Attack Damage
- 5.3d2 mudançasRazor Shuriken
- Energy consumption70/65/60/5565/60/55/50
Shadow Slash- Energy consumptionfull level 50full level 40
- 5.2a3 mudançasRazor Shuriken
- On hit damage70/120/170/220 + 100% bonus Attack Damage70/120/170/220 + 110% bonus Attack Damage
- Damage to enemies in the path42/72/102/132 + 60% bonus Attack Damage42/72/102/132 + 66% bonus Attack Damage
Shadow Slash- Damage70/100/130/160 + 70% bonus Attack Damage70/100/130/160 + 75% bonus Attack Damage
- 5.1c1 mudançasDeath Mark
- Damage of the mark25/40/55% damage dealt while the mark is active30%/42.5%/55% damage dealt while the mark is active
- 4.3b1 mudançasLiving Shadow
- Cooldown20/18/16/14s17/16/15/14s






















































































