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Corki
the Daring Bombardier

Corki

Passiva · Hextech Munitions

Corki's attacks deal mixed damage (physical + magic) and periodically he gains an empowered ranged shot.

DanoDurabilidadeMagiaDificuldadeMobilidadeCC
Perfil do campeão (Riot)
  • Dano8
  • Durabilidade3
  • Magia6
  • Dificuldade6
  • Mobilidade8
  • CC3
Counters por laneCada lane tem counters + dicas
Top

Como jogar de Corki

Top: segura o CS, leva TP ou Ghost dependendo do matchup.

Como vencer Corki

Top: pune wave-states e warda river/jungle pra desviar de ganks.

Selva

Como jogar de Corki

Jungle: trackeia o Scuttle, ganka lanes fracas e escala pros objectives.

Como vencer Corki

Jungle: warda objectives e nunca entra no mato sem visão.

Meio

Como jogar de Corki

Mid: empurra a wave rápido e roma pras side lanes.

Como vencer Corki

Mid: fica de olho nos roams e guarda Flash pro próximo gank.

ADC
Principal

Como jogar de Corki

ADC: kita a frontline, bate no tank mais perto e depois nas carries.

Como vencer Corki

ADC: fica atrás dos minions e foca no ADC inimigo nas team fights.

Suporte

Como jogar de Corki

Support: mantém visão + peel pro ADC, sobe Locket Enchant + Knight's Vow.

Como vencer Corki

Support: desvia de hooks/engages e compra Mikael's contra muito CC.

Habilidades

Hextech Munitions

PC
Passiva

Innate: Corki's basic attacks deal bonus true damage equal to 20% AD. This damage is affected by critical strike modifiers.

Phosphorus Bomb

PC
Q

Active: Corki launches a bomb at the target location that explodes upon impact, dealing magic damage to enemies hit.

The bomb also grants sight of the area for 6 seconds and standard sight enemy champions hit for the same duration.

Recarga9 to 7

Valkyrie

PC
W

Active: Corki dashes to the target location and drops bombs that leave up to 3 blazing patches along his path, depending on the distance traveled. Each patch lasts 2.5 seconds.

Enemies within the patches are dealt magic damage every 0.5 seconds, lingering for 1 second.

Gatling Gun can be cast during the dash. Valkyrie will cast at max range if cast beyond that.

Recarga20 to 12

Gatling Gun

PC
E

Active: Corki sprays bullets in a cone toward his facing direction for 4 seconds, dealing physical damage every 0.25 seconds to all enemies hit and applying a stack to them at the same tick rate for 2 seconds, refreshing with subsequent hits and stacking up to 4 times. Each stack reduces the target's armor and magic resistance.

Recarga12

Missile Barrage

PC
Ulti

Passive: Basic attacks on-hit against champions reduce Missile Barrage's remaining recharge time by 2 to 4 for 11% seconds.

Active: Corki fires a missile in the target direction that explodes upon the first enemy hit, dealing physical damage to enemies within the area.

Corki periodically stocks a Missile Barrage charge, up to a maximum of 4. He gains 2 charges upon learning the ability and maximum charges upon respawning.

Recarga2