WildPick
Voltar para Campeões
Vex
the Gloomist

Vex

Passiva · Doom 'n Gloom

Vex passively fears enemies who dash near her, and her next ability is empowered.

DanoDurabilidadeMagiaDificuldadeMobilidadeCC
Perfil do campeão (Riot)
  • Dano0
  • Durabilidade0
  • Magia0
  • Dificuldade0
  • Mobilidade3
  • CC8
Counters por laneCada lane tem counters + dicas
Top

Como jogar de Vex

Top: segura o CS, leva TP ou Ghost dependendo do matchup.

Como vencer Vex

Top: pune wave-states e warda river/jungle pra desviar de ganks.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Selva

Como jogar de Vex

Jungle: trackeia o Scuttle, ganka lanes fracas e escala pros objectives.

Como vencer Vex

Jungle: warda objectives e nunca entra no mato sem visão.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Meio
Principal

Como jogar de Vex

Mid: empurra a wave rápido e roma pras side lanes.

Como vencer Vex

Mid: fica de olho nos roams e guarda Flash pro próximo gank.

ADC

Como jogar de Vex

ADC: kita a frontline, bate no tank mais perto e depois nas carries.

Como vencer Vex

ADC: fica atrás dos minions e foca no ADC inimigo nas team fights.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Suporte

Como jogar de Vex

Support: mantém visão + peel pro ADC, sobe Locket Enchant + Knight's Vow.

Como vencer Vex

Support: desvia de hooks/engages e compra Mikael's contra muito CC.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Habilidades

Doom 'n Gloom

PC
Passiva

Passive - Doom: Periodically, Vex empowers her next basic ability to knockdown and fear enemies hit for 0.75 to 1.5 for 4% seconds, during which they are slow by type=distance from Vex%. If Looming Darkness 2 triggers Doom, enemies hit will flee from the epicenter instead. Doom's cooldown resets upon respawning.

Innate - Gloom: Nearby enemy champions and monsters that dash or blink will be marked with Gloom for 6 seconds. Vex's next basic attack, which becomes projectile, or basic ability hit against an enemy with Gloom will detonate the mark. Looming Darkness will also inflict Gloom, but cannot detonate it.

Gloom's detonation deals 40 to 150% (+ 25% AP) bonus magic damage and refunds 25% of Doom's cooldown. Against non-champions, this instead deals 40 to 60 for 5% damage and refunds 10% of Doom's cooldown.

Mistral Bolt

PC
Q

Active: Vex launches a wave of mist in the target direction that deals magic damage to enemies hit. After travelling 500 units, the wave accelerates but also narrows itself.

Recarga8 to 4Alcance1200

Personal Space

PC
W

Active: Vex emits a shockwave around her before the cast time, dealing magic damage to nearby enemies and granting herself a shield for 2.5 seconds.

Recarga16 to 12

Looming Darkness

PC
E

Active: Vex tosses her Shadow to explode at the target location, dealing magic damage to enemies hit and slow them for 2 seconds. The explosion's radius increases based on cast distance.

Killing an enemy with Looming Darkness refunds 10% of Doom 'n Gloom cooldown, increased to 25% for champion kills.

Looming Darkness will cast at max range if cast beyond that.

Recarga13

Shadow Surge

PC
Ulti

Active: Vex sends her Shadow in the target direction that grants sight around its trajectory and deals magic damage to enemies hit.

Shadow stops upon hitting an enemy champion to mark them for 4 seconds, during which they are true sight. Shadow Surge can be recast while the target is marked.

Recast: Vex dashes towards the marked target with displacement immunity. Upon arrival, she consumes their mark and deals magic damage.

Recarga140 to 100Alcance2000 to 3000