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Katarina
the Sinister Blade

Katarina

Passiva · Voracity

On takedowns, Katarina's cooldowns reset and she can pick up daggers thrown around the map.

DanoDurabilidadeMagiaDificuldadeMobilidadeCC
Perfil do campeão (Riot)
  • Dano4
  • Durabilidade3
  • Magia9
  • Dificuldade8
  • Mobilidade8
  • CC3
Counters por laneCada lane tem counters + dicas
Top

Como jogar de Katarina

Top: segura o CS, leva TP ou Ghost dependendo do matchup.

Como vencer Katarina

Top: pune wave-states e warda river/jungle pra desviar de ganks.

Selva

Como jogar de Katarina

Jungle: trackeia o Scuttle, ganka lanes fracas e escala pros objectives.

Como vencer Katarina

Jungle: warda objectives e nunca entra no mato sem visão.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Meio
Principal

Como jogar de Katarina

  • E (Shunpo) to dagger to enter fight — resets cooldown on kill/assist
  • R (Death Lotus) after partial kill setup — passive resets snowball
  • Build Hextech Rocketbelt + Nashor's Tooth + Riftmaker
  • Time E on dagger position — hit before it lands for instant reset
  • Passive (Voracity) — every kill/assist cuts CDs by 15s — abuse in teamfights
  • Lane: Q (Bouncing Blades) + dagger pickup for free poke

Como vencer Katarina

  • Cancel R (Death Lotus) with ANY CC — even a slow interrupts
  • Spread out — AOE daggers punish clumping
  • Buy Mortal Reminder vs late-game healing
  • Don't let her get free daggers — move minions or stand on top
  • Buy Banshee's Veil — blocks first spell on you
  • Exhaust + hard CC her R — cancels it and she dies
ADC

Como jogar de Katarina

ADC: kita a frontline, bate no tank mais perto e depois nas carries.

Como vencer Katarina

ADC: fica atrás dos minions e foca no ADC inimigo nas team fights.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Suporte

Como jogar de Katarina

Support: mantém visão + peel pro ADC, sobe Locket of the Iron Solari + Knight's Vow.

Como vencer Katarina

Support: desvia de hooks/engages e compra Mikael's contra muito CC.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Habilidades

Voracity

PC
Passiva

Innate: Scoring a champion takedown within 3 seconds of damaging them will reduce the current cooldowns of Katarina's abilities by 15 seconds.

Innate - Sinister Steel: Whenever Katarina retrieves a Dagger, she slashes around to deal 68;72;77;82;89;96;103;112;121;131;142;154;166;180;194;208;224;240% (+ 60% bonus AD) (+ % AP) magic damage to nearby enemies and against champions additionally applying on-hit effects at 100% effectiveness. This also reduces Shunpo current cooldown by % of its total cooldown.

Números (recente)
Base damage
40 + 10 × Level
Ability Power ratio
(30 + 3 × Level)%

Bouncing Blade

PC
Q

Active: Katarina throws a Dagger at the target enemy that deals magic damage and can bounce to up to two additional nearby enemies.

The Dagger then lands onto the ground after 1 second, about 350 units opposite from where it struck the first target.

The target does not have to be sight for the Dagger to bounce to them.

Recarga11

Preparation

PC
W

Active: Katarina tosses a Dagger into the air above her current location and gains bonus movement speed that decays until it lands after 1.25 seconds, becoming ghosted for the same duration.

Números (recente)
Bonus movement speed
40/50/60/70%
Movement speed gained
50/60/70/80%
Recarga15Alcance|cooldown = 15

Shunpo

PC
E

Active: Katarina blinks to the target location around the target unit or Dagger, dealing magic damage to the nearest enemy in range and applying on-hit effects at 100% effectiveness.

Shunpo basic attack reset Katarina's basic attack timer, unless the target was killed by Shunpo2. Upon blinking, Katarina enters a 0.15-second cast time.

Números (recente)
Damage
20/45/70/95 + 50% Attack Damage + 25% Ability Power
Recarga14 to 8

Death Lotus

PC
Ulti

Active: Katarina channel for up to 2.5 seconds, rapidly throwing a dagger every 0.166 seconds to up to 3 of the closest nearby enemy champions, sight herself in the process. Each dagger deals physical damage and magic damage, applies on-attack and on-hit (without applying life steal) effects, and inflicts Grievous Wounds on the target for 3 seconds.

An enemy champion within 500 units is required to cast this ability. The target does not have to be sight to be hit by this ability.

Números (recente)
Bonus damage
290% Ability Power
Recarga90
Histórico de balanceamento5 patches
7.0c2 mudanças
  • Base Stats · Base Armor: 3034
  • Shunpo · Cooldown: 14/12/10/8s11/10/9/8s
6.1d3 mudanças
  • Base Stats · Health per level: 128136
  • Voracity · Damage: 40 + champion level × 15 +100% bonus Attack Damage + (30 + champion level × 4) % Ability Power40 + champion level × 15 + 100% bonus Attack Damage + (30 + champion level × 4.5) % Ability Power
  • Preparation · Movement speed gained: 40/50/60/70%50/60/70/80%
5.3d3 mudanças
  • Voracity · Damage: 40+ champion level * 13+100% bonus Attack Damage + (30+ champion level * 3)% Ability Power40+ champion level *15+100% bonus Attack Damage + (30+ champion level *4)% Ability Power
  • Preparation · Bonus movement speed: 30/40/50/60%40/50/60/70%
  • Death Lotus · Bonus damage: 280% Ability Power290% Ability Power
5.0b2 mudanças
  • Base Stats · Base Health: 570600
  • SHUNPO · Damage: 15/35/55/75 + 50% Attack Damage + 25% Ability Power20/45/70/95 + 50% Attack Damage + 25% Ability Power
4.3d2 mudanças
  • VORACITY · Base damage: 50 + 12 × Level40 + 10 × Level
  • VORACITY · Ability Power ratio: (45 + 3 × Level)%(30 + 3 × Level)%