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Renekton
the Butcher of the Sands

Renekton

Passiva · Reign of Anger

Renekton generates Fury from combat; at 50+ Fury his abilities become empowered.

DanoDurabilidadeMagiaDificuldadeMobilidadeCC
Perfil do campeão (Riot)
  • Dano8
  • Durabilidade5
  • Magia2
  • Dificuldade3
  • Mobilidade8
  • CC8
Counters por laneCada lane tem counters + dicas
Top
Principal

Como jogar de Renekton

  • Stack 50 fury before all-in — empowered Q (Cull the Meek) heals more
  • Empowered W (Ruthless Predator) stuns 1.5s — use it mid-trade
  • E (Slice and Dice) has 2 charges — dash in then out
  • Pop R (Dominus) in team fights for AOE damage + bonus HP
  • Build Black Cleaver first then Sterak's Gage and Death's Dance
  • Vs AP buy Force of Nature instead of Spirit Visage

Como vencer Renekton

  • Poke him before he hits 50 fury — empowered W (Ruthless Predator) stuns
  • Buy Plated Steelcaps + Bramble Vest early
  • Kite after he uses E (Slice and Dice) — short CD but no mobility otherwise
  • Don't all-in before level 6 — Renekton is a level 1-5 lane bully
  • Scale to mid/late — he falls off after 15 minutes
  • Disengage when his R (Dominus) is active — bigger AOE + bonus HP
Selva

Como jogar de Renekton

Jungle: trackeia o Scuttle, ganka lanes fracas e escala pros objectives.

Como vencer Renekton

Jungle: warda objectives e nunca entra no mato sem visão.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Meio

Como jogar de Renekton

Mid: empurra a wave rápido e roma pras side lanes.

Como vencer Renekton

Mid: fica de olho nos roams e guarda Flash pro próximo gank.

ADC

Como jogar de Renekton

ADC: kita a frontline, bate no tank mais perto e depois nas carries.

Como vencer Renekton

ADC: fica atrás dos minions e foca no ADC inimigo nas team fights.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Suporte

Como jogar de Renekton

Support: mantém visão + peel pro ADC, sobe Locket of the Iron Solari + Knight's Vow.

Como vencer Renekton

Support: desvia de hooks/engages e compra Mikael's contra muito CC.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Habilidades

Reign of Anger

Passiva

Innate: Renekton's basic attacks generate fury}}. After 6 seconds out of combat, he loses 1 Fury every 0.25 seconds. He generates 50% bonus Fury from all sources while below 50% maximum health.

While Renekton has at least 50 Fury, his next basic ability consumes 50 Fury to become empowered with an additional effect. Empowered abilities do not generate Fury.

Cull the Meek

Q

Active: Renekton cleaves around himself, dealing physical damage to nearby enemies. He also generates 5 Fury and heal for each enemy hit.

Reign of Anger Bonus: The damage and healing is increased.

Dominus Bonus: The radius is increased.

Números (recente)
Base damage
80/130/180/230
Base health regeneration
7/9/11/13
Bonus damage
120/195/270/345
Recarga7

Ruthless Predator

W

Active: Renekton empowers his next basic attack within 7 seconds to gain 50 bonus range and strike again after 0.25 seconds, dealing modified physical damage and stun for 0.75 seconds.

Reign of Anger Bonus: Renekton instead strikes 3 times and stuns for 1.5 seconds, completely destroying damage shields on the target upon the first strike.

Números (recente)
Cooldown
14/12/10/8s
Base Damage
24/48/72/96
Empowered Base Damage
36/72/108/144
Recarga13 to 10 4

Slice and Dice

E

Active: Renekton dashes in the target direction, dealing physical damage to enemies he passes through and generating 5 Fury per hit. If this hits an enemy, he can recast within 4 seconds.

Recast: Renekton mimics the first cast's effects.

Reign of Anger Bonus: The recast deals increased damage and inflicts armor reduction for 4 seconds.

Números (recente)
Cooldown
15/14/13/12s
Recarga15 to 12 4

Dominus

Ulti

Active: Renekton embiggens for 12 seconds, gaining bonus health, 20% increased size, 50 bonus attack range, 20 Fury, as well as enhancing Cull the Meek.

During this time, he generates 2.5 Fury and deals magic damage to nearby enemies every 0.5 seconds, up to a maximum of 75 Fury.

Números (recente)
Health gain
300/525/750
Cooldown
75/70/65s
Damage
70/110/150+20% Ability Power per second (for 12s)
Bonus Health
300/575/850
Damage per second
70/120/170 + 20% Ability Power
Recarga75 to 65 3
Histórico de balanceamento6 patches
7.1b4 mudanças
  • Base Stats · Attack Damage: 7066
  • Ruthless Predator · Cooldown: 12.5/11/9.5/8s14/12/10/8s
  • Ruthless Predator · Base Damage: 30/60/90/12024/48/72/96
  • Ruthless Predator · Empowered Base Damage: 45/90/135/18036/72/108/144
7.14 mudanças
  • Cull the Meek · Healing on hit (non-champions): 5/7/9/114/6/8/10
  • Cull the Meek · Healing on hit (Champions): 20/28/36/4416/24/32/40
  • Cull the Meek · Healing Cap: 75/100/125/15050/85/120/155
  • Cull the Meek · Enhanced state healing cap: 300/400/500/600200/350/500/650
5.0b2 mudanças
  • DOMINUS · Bonus Health: 300/525/750300/575/850
  • DOMINUS · Damage per second: 70/110/150 + 20% Ability Power70/120/170 + 20% Ability Power
4.4b3 mudanças
  • DOMINUS · Health gain: 250/500/700300/525/750
  • DOMINUS · Cooldown: 75/75/75s75/70/65s
  • DOMINUS · Damage: 50/100/150 + 20% Ability Power per second (for 12s)70/110/150+20% Ability Power per second (for 12s)
4.3d3 mudanças
  • CULL THE MEEK · Base damage: 70/120/170/22080/130/180/230
  • CULL THE MEEK · Base health regeneration: 5/7/9/117/9/11/13
  • CULL THE MEEK · Bonus damage: 105/180/255/330120/195/270/345
4.11 mudanças
  • SLICE AND DICE · Cooldown: 17/16/15/14s15/14/13/12s