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Sion
The Undead Juggernaut

Sion

Passiva · Glory in Death

On death, Sion reanimates briefly with massive attack speed and lifesteal.

DanoDurabilidadeMagiaDificuldadeMobilidadeCC
Perfil do campeão (Riot)
  • Dano5
  • Durabilidade9
  • Magia3
  • Dificuldade5
  • Mobilidade3
  • CC8
Counters por laneCada lane tem counters + dicas
Top
Principal

Como jogar de Sion

Top: segura o CS, leva TP ou Ghost dependendo do matchup.

Como vencer Sion

Top: pune wave-states e warda river/jungle pra desviar de ganks.

Selva

Como jogar de Sion

Jungle: trackeia o Scuttle, ganka lanes fracas e escala pros objectives.

Como vencer Sion

Jungle: warda objectives e nunca entra no mato sem visão.

Meio

Como jogar de Sion

Mid: empurra a wave rápido e roma pras side lanes.

Como vencer Sion

Mid: fica de olho nos roams e guarda Flash pro próximo gank.

ADC

Como jogar de Sion

ADC: kita a frontline, bate no tank mais perto e depois nas carries.

Como vencer Sion

ADC: fica atrás dos minions e foca no ADC inimigo nas team fights.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Suporte

Como jogar de Sion

Support: mantém visão + peel pro ADC, sobe Locket Enchant + Knight's Vow.

Como vencer Sion

Support: desvia de hooks/engages e compra Mikael's contra muito CC.

Habilidades

Glory in Death

PC
Passiva

Innate: Upon taking Death, Sion enters stasis for 1.5 seconds to Zombie state into a frenzy, restoring 100% of his maximum health but health resource 2.3 to 24.4% health every 0.25, increasing byper subsequent tick. Sion's health regeneration and any heal (except life steal) he receives during this time is 0% effective.

Sion can only move and use his basic attacks and item actives, and empowers himself with the following effects: * 1.75 attack speed minimum and maximum * 100% life steal * Deals bonus physical damage on-hit equal to 10% of the target's maximum health, capped at 75 against non-champions * Ghost * One cast of Death Surge, which replaces all of his abilities

Sion's damage to structures is reduced to 40% under the effects of Glory in Death.

Decimating Smash

PC
Q

Active: Sion prepares a strike in the target direction, channel for up to 2 seconds to increase Decimating Smash's range over an area, airborne duration, stun duration, and damage every 0.25 seconds, which has up to a maximum bonus for the base damage and up to a 200% bonus for the scaling damage.

Decimating Smash can be recast within the duration, and does so automatically afterwards. If the charge is interrupt, Decimating Smash is placed on a 2-second cooldown with a few exceptions.

Recast: Sion flails his axe in the direction he targeted at the time of cast, dealing physical damage to enemies hit and slow them by 50% for 0.25 seconds. Decimating Smash deals 150% damage against monsters and 60% damage against minions.

Recarga10 to 6Alcancetype=channel time%

Soul Furnace

PC
W

Passive: Sion gains 4 bonus health whenever he kills an enemy, increased to 15 for large enemies and takedown against enemy champions.

Active: Sion grants himself a shield that lasts for up to 6 seconds. Soul Furnace can be recast after 3 seconds while the shield holds, and does so automatically at the end of the duration.

Recast: Sion consumes the shield to deal magic damage to nearby enemies, capped at 400 against minions and monsters.

Recarga15 to 11

Roar of the Slayer

PC
E

Active: Sion bellows a shockwave in the target direction that deals magic damage to the first enemy hit, slow them for 2.5 seconds and inflicts them with 20% armor reduction for 4 seconds.

If the target is a minion or non-epic monster, they are also stun for 0.75 seconds and airborne for up to 1350 units further, though not through terrain, applying Roar of the Slayer's effects to enemies they pass through as well as briefly granting sight of the area around their trajectory.

Recarga12 to 8Alcance800 / 1350

Unstoppable Onslaught

PC
Ulti

Active: Sion becomes Cc-immune and ghosted and, after a brief delay, channel forward in the direction of the cursor for up to 8 seconds, during which he is able to steer at a slow turn rate while automatically navigating his movement. Unstoppable Onslaught can be recast after 0.4 seconds during the channel.

The charge ramps up Sion's movement speed at the time of cast by 40 movement speed every 0.1 seconds, up to 950 total movement speed.

At the end of the charge's duration, Sion lunge forward 300 units, landing after 0.55 seconds and slamming the ground beneath him. Sion will stop upon colliding with an enemy champion or terrain during the charge, ending Unstoppable Onslaught with a slam. Crashing into terrain stun Sion for 0.5 seconds.

Recarga140 to 60