
Sion
On death, Sion reanimates briefly with massive attack speed and lifesteal.
Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 175- Health6302086 @15+104 per level
- Mana3451031 @15+49 per level
- Attack damage64127.7 @15+4.5 per level
- Attack speed0.800.93 @15+1.20% per level
- Armor4695 @15+3.5 per level
- Magic resistance3866 @15+2 per level
- Movement speed355no growth
- Health regen7.520.7 @15+0.9 per level
- Dano5
- Durabilidade9
- Magia3
- Dificuldade5
- Mobilidade3
- CC8
Counters por lane
Cada lane tem counters + dicasTopPrincipal · beats 6 · loses to 6
SelvaOff-lane · beats 5 · loses to 6
MeioOff-lane · beats 6 · loses to 6
SuporteOff-lane · beats 6 · loses to 6
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.TopTank
Items that answer Sion
Grouped by why they work — hover or tap an item for its statsBreak the crowd control
Sion relies on a hard CC chain — tenacity and cleanses get you out of it.
Armor against physical damage
Sion deals mostly physical damage — armor scales your effective health against every hit.
Shred the tankiness
Sion stacks health and resistances — percent-health and penetration items cut through it.
Habilidades
Official descriptions + the latest numbers from patch notesGlory in Death
PCInnate: Upon taking Death, Sion enters stasis for 1.5 seconds to Zombie state into a frenzy, restoring 100% of his maximum health but health resource 2.3 to 24.4% health every 0.25, increasing byper subsequent tick. Sion's health regeneration and any heal (except life steal) he receives during this time is 0% effective.
Sion can only move and use his basic attacks and item actives, and empowers himself with the following effects: * 1.75 attack speed minimum and maximum * 100% life steal * Deals bonus physical damage on-hit equal to 10% of the target's maximum health, capped at 75 against non-champions * Ghost * One cast of Death Surge, which replaces all of his abilities
Sion's damage to structures is reduced to 40% under the effects of Glory in Death.
- Damage of base damage during Sion’s Passive
- 10% target’s maximum health
Decimating Smash
PCActive: Sion prepares a strike in the target direction, channel for up to 2 seconds to increase Decimating Smash's range over an area, airborne duration, stun duration, and damage every 0.25 seconds, which has up to a maximum bonus for the base damage and up to a 200% bonus for the scaling damage.
Decimating Smash can be recast within the duration, and does so automatically afterwards. If the charge is interrupt, Decimating Smash is placed on a 2-second cooldown with a few exceptions.
Recast: Sion flails his axe in the direction he targeted at the time of cast, dealing physical damage to enemies hit and slow them by 50% for 0.25 seconds. Decimating Smash deals 150% damage against monsters and 60% damage against minions.
- Minimum basic damage
- 50/75/100/125
- Maximum basic damage
- 100/185/270/355
Soul Furnace
PCPassive: Sion gains 4 bonus health whenever he kills an enemy, increased to 15 for large enemies and takedown against enemy champions.
Active: Sion grants himself a shield that lasts for up to 6 seconds. Soul Furnace can be recast after 3 seconds while the shield holds, and does so automatically at the end of the duration.
Recast: Sion consumes the shield to deal magic damage to nearby enemies, capped at 400 against minions and monsters.
- Cooldown
- 15/14/13/12s
- Re-cast time
- 2s
Roar of the Slayer
PCActive: Sion bellows a shockwave in the target direction that deals magic damage to the first enemy hit, slow them for 2.5 seconds and inflicts them with 20% armor reduction for 4 seconds.
If the target is a minion or non-epic monster, they are also stun for 0.75 seconds and airborne for up to 1350 units further, though not through terrain, applying Roar of the Slayer's effects to enemies they pass through as well as briefly granting sight of the area around their trajectory.
- Basic damage
- 75/120/165/210
- Mana consumption
- 35/40/45/50
Unstoppable Onslaught
PCActive: Sion becomes Cc-immune and ghosted and, after a brief delay, channel forward in the direction of the cursor for up to 8 seconds, during which he is able to steer at a slow turn rate while automatically navigating his movement. Unstoppable Onslaught can be recast after 0.4 seconds during the channel.
The charge ramps up Sion's movement speed at the time of cast by 40 movement speed every 0.1 seconds, up to 950 total movement speed.
At the end of the charge's duration, Sion lunge forward 300 units, landing after 0.55 seconds and slamming the ground beneath him. Sion will stop upon colliding with an enemy champion or terrain during the charge, ending Unstoppable Onslaught with a slam. Crashing into terrain stun Sion for 0.5 seconds.
Histórico de balanceamento
4 patches- 6.1a3 mudançasGlory in Death
- Damage of base damage during Sion’s Passive8% target’s maximum health10% target’s maximum health
Soul Furnace- Cooldown15/14/13/12s14/13/12/11s
- Bonus shield value10/11/12/13% maximum health10/12/14/16% maximum health
- 5.3d3 mudançasDecimating Smash
- Minimum basic damage40/65/90/11550/75/100/125
- Maximum basic damage80/165/250/335100/185/270/355
Soul Furnace- Basic damage40/75/110/14560/90/120/150
- 4.3b2 mudançasROAR OF THE SLAYER
- Basic damage65/110/155/20075/120/165/210
- Mana consumption40/45/50/5535/40/45/50
- 4.1c2 mudançasSOUL FURNACE
- Cooldown16/15/14/13s15/14/13/12s
- Re-cast time3s2s








































































