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Teemo
the Swift Scout

Teemo

Passiva · Guerrilla Warfare

Teemo becomes invisible after standing still and gains attack speed when leaving stealth.

DanoDurabilidadeMagiaDificuldadeMobilidadeCC
Perfil do campeão (Riot)
  • Dano5
  • Durabilidade3
  • Magia7
  • Dificuldade6
  • Mobilidade3
  • CC3
Counters por laneCada lane tem counters + dicas
Top
Principal

Como jogar de Teemo

Top: segura o CS, leva TP ou Ghost dependendo do matchup.

Como vencer Teemo

Top: pune wave-states e warda river/jungle pra desviar de ganks.

Selva

Como jogar de Teemo

Jungle: trackeia o Scuttle, ganka lanes fracas e escala pros objectives.

Como vencer Teemo

Jungle: warda objectives e nunca entra no mato sem visão.

Meio

Como jogar de Teemo

Mid: empurra a wave rápido e roma pras side lanes.

Como vencer Teemo

Mid: fica de olho nos roams e guarda Flash pro próximo gank.

ADC

Como jogar de Teemo

ADC: kita a frontline, bate no tank mais perto e depois nas carries.

Como vencer Teemo

ADC: fica atrás dos minions e foca no ADC inimigo nas team fights.

Suporte

Como jogar de Teemo

Support: mantém visão + peel pro ADC, sobe Locket Enchant + Knight's Vow.

Como vencer Teemo

Support: desvia de hooks/engages e compra Mikael's contra muito CC.

Habilidades

Guerrilla Warfare

PC
Passiva

Innate: Teemo gains invisibility after 1.5 seconds without moving, taking damage, performing actions that break stealth, channel, or being in stasis (buff). Teemo will maintain stealth so long as he remains idle and is not airborne. While in brush, Teemo gains the stealth even while moving and can move without breaking stealth.

Innate - Element of Surprise: When Teemo breaks the stealth, he gains % bonus attack speed for 5 seconds.

Blinding Dart

PC
Q

Active: Teemo shoots a dart at the target enemy that deals magic damage and blind them for a duration.

The duration of the blind is doubled against minions and monsters.

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Move Quick

PC
W

Passive: Teemo gains bonus movement speed after 5 seconds without taking damage from enemy champions or turrets.

Active: Teemo gains bonus movement speed for 3 seconds. This overrides the passive bonus, but prevents the passive effect from being removed.

Casting Move Quick does not interrupt Guerrilla Warfare.

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Toxic Shot

PC
E

Passive: Teemo's basic attacks are empowered to deal bonus magic damage on-hit and inflict poison. poison: The target takes magic damage every second over 4 seconds. Subsequent inflictions refresh the duration.

Toxic Shot deals 150% damage against monsters.

Noxious Trap

PC
Ulti

Active: Teemo tosses a poisonous mushroom to the target location that becomes stealthed trap after arming over 1 second, lasting for up to 5 minutes and granting sight of its surroundings. If the mushroom lands on an already-placed one, it will bounce forward again for its cast distance, up to a cap, which can happen repeatedly.

Teemo periodically stocks a Noxious Trap charge, up to a maximum amount.

The mushroom will explode upon enemy contact, inflicting poison to nearby enemies and slow them for 4 seconds, as well as standard sight them.

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