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Smolder
the Fiery Fledgling

Smolder

Passiva · Dragon Practice

Smolder gains stacks from hitting champions and monsters, permanently scaling his abilities.

DanoDurabilidadeMagiaDificuldadeMobilidadeCC
Perfil do campeão (Riot)
  • Dano8
  • Durabilidade2
  • Magia5
  • Dificuldade6
  • Mobilidade3
  • CC3
Counters por laneCada lane tem counters + dicas
Top

Como jogar de Smolder

Top: segura o CS, leva TP ou Ghost dependendo do matchup.

Como vencer Smolder

Top: pune wave-states e warda river/jungle pra desviar de ganks.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Selva

Como jogar de Smolder

Jungle: trackeia o Scuttle, ganka lanes fracas e escala pros objectives.

Como vencer Smolder

Jungle: warda objectives e nunca entra no mato sem visão.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Meio

Como jogar de Smolder

Mid: empurra a wave rápido e roma pras side lanes.

Como vencer Smolder

Mid: fica de olho nos roams e guarda Flash pro próximo gank.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

ADC
Principal

Como jogar de Smolder

ADC: kita a frontline, bate no tank mais perto e depois nas carries.

Como vencer Smolder

ADC: fica atrás dos minions e foca no ADC inimigo nas team fights.

Suporte

Como jogar de Smolder

Support: mantém visão + peel pro ADC, sobe Locket Enchant + Knight's Vow.

Como vencer Smolder

Support: desvia de hooks/engages e compra Mikael's contra muito CC.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Habilidades

Dragon Practice

PC
Passiva

Innate: Smolder generates a stack of Dragon Practice each time he hits an enemy champion with an ability, or whenever Super Scorcher Breath kills a minion or monster. His basic abilities deal bonus magic damage based on stacks. * Q: Deals bonus magic damage equal to % of Dragon Practice stacks. * W: Explosions deal bonus magic damage equal to 55% of Dragon Practice stacks. * E: Attacks each deal bonus magic damage equal to 20% of Dragon Practice stacks.

Super Scorcher Breath

PC
Q

Active: Smolder spits a fireball at the target enemy that deals physical damage, increased by %-1)*100 for 11|0 to 100|formula= × critical strike chance}}|critical chance}}, and applies on-hit and on-attack effects at 100% effectiveness and life steal at 50% effectiveness.

Super Scorcher Breath becomes empowered with new effects based on I stacks:

Tier 1 - 25 stacks: The fireball explodes upon collision to deal the same physical damage to nearby enemies and apply on-hit effects at 100% effectiveness and life steal at 50% effectiveness.

Recarga5.5 to 3.5Alcance500

Achooo!

PC
W

Active: Smolder sneezes a fiery glob in the target direction that deals physical damage to enemies hit and slow them by 35% for 1.5 seconds, slowing down in missile speed after travelling 1200 units. Hitting an enemy champion creates an explosion that deals physical damage to nearby enemies, with subsequent explosions against the same target dealing 75% damage of the previous explosion's damage.

Achooo! deals 140% damage against minions and monsters.

Recarga14 to 10Alcance1500

Flap, Flap, Flap

PC
E

Active: Smolder takes flight for 1.25 seconds, becoming ghosted and gaining 75% bonus movement speed, unobstructed vision, and the ability to ignore terrain collision. While in flight, he automatically fires up to 5 (+ 0.75 per 100 Dragon Practice stacks) bolts at the nearest and most wounded sight enemy, dealing physical damage with each hit and prioritizing enemy champions.

Flap, Flap, Flap ends immediately if Smolder casts one of his abilities or becomes immobilize.

Recarga24 to 16Alcance700

MMOOOMMMM!

PC
Ulti

Active: Smolder shouts for his mother to attack from above, causing her to exhale a wave of fire from behind him and towards the target direction, granting sight of its surroundings as it travels. The wave heal Smolder and deals physical damage to enemies hit, with those in the center taking 50% increased damage and becoming slow by 40% for 2 seconds.

Recarga140 to 120Alcance4250 / -600