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Olaf
the Berserker

Olaf

Passiva · Berserker Rage

The lower Olaf's health, the more attack speed and tenacity he gains.

DanoDurabilidadeMagiaDificuldadeMobilidadeCC
Perfil do campeão (Riot)
  • Dano9
  • Durabilidade5
  • Magia3
  • Dificuldade3
  • Mobilidade3
  • CC8
Counters por laneCada lane tem counters + dicas
Top
Principal

Como jogar de Olaf

Top: segura o CS, leva TP ou Ghost dependendo do matchup.

Como vencer Olaf

Top: pune wave-states e warda river/jungle pra desviar de ganks.

Selva
Principal

Como jogar de Olaf

Jungle: trackeia o Scuttle, ganka lanes fracas e escala pros objectives.

Como vencer Olaf

Jungle: warda objectives e nunca entra no mato sem visão.

Meio

Como jogar de Olaf

Mid: empurra a wave rápido e roma pras side lanes.

Como vencer Olaf

Mid: fica de olho nos roams e guarda Flash pro próximo gank.

ADC

Como jogar de Olaf

ADC: kita a frontline, bate no tank mais perto e depois nas carries.

Como vencer Olaf

ADC: fica atrás dos minions e foca no ADC inimigo nas team fights.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Suporte

Como jogar de Olaf

Support: mantém visão + peel pro ADC, sobe Locket of the Iron Solari + Knight's Vow.

Como vencer Olaf

Support: desvia de hooks/engages e compra Mikael's contra muito CC.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Habilidades

Berserker Rage

PC
Passiva

Innate: Olaf gains bonus attack speed and life steal based on his missing health, up to 50+(50/17)*(x-1)*(0.7025+0.0175*(x-1))% bonus attack speed and 8+(17/17)*(x-1)*(0.7025+0.0175*(x-1))% life steal at 70% missing health.

Números (recente)
[NEW]
Gain up to 60% - 100% (based on level) attack speed and 10% - 25% (based on level) physical vamp based on missing health, maxing out at 70% missing health.
Shield gained
35~140 + 13% missing health
Maximum Attack Speed
70% ~ 110%
Maximum Physical Vamp
15% ~ 30%

Undertow

PC
Q

Active: Olaf throws an axe to the target location that deals physical damage to enemies it passes through and slows them for type=distance traveled% seconds. Enemy champions hit are also inflicted with 20% armor reduction for 4 seconds.

Undertow deals bonus physical damage against monsters.

The axe remains in place for a duration equal to Undertow's cooldown, briefly granting sight of its surroundings. Olaf can pick up the axe to reduce Undertow's current cooldown to 2.5 seconds, which resets the cooldown if that has already elapsed.

Números (recente)
Base attack
50/110/170/230
Damage
50/115/180/245 + 120% Bonus Attack Damage
Recarga9

Tough It Out

PC
W

Active: Olaf gains bonus attack speed for 5 seconds.

He also grants himself a shield for 2.5 seconds with an amount that is capped at 70% missing health.

Tough It Out basic attack reset Olaf's basic attack timer.

Recarga16 to 12

Reckless Swing

PC
E

Active: Olaf strikes thunder onto the target enemy, dealing true damage.

If Reckless Swing kills the target, Olaf heals himself equal to the health cost.

Basic attacks reduce Reckless Swing's cooldown by 1 second, increased to 2 against monsters.

Números (recente)
Damage factor to wild monsters
80%
Base attack
55/115/175/235
Damage
45/95/145/195 + 55% Attack Damage
Recarga11 to 7

Ragnarok

PC
Ulti

Passive: Olaf gains bonus armor and bonus magic resistance.

Active: Olaf becomes enraged for 3 seconds, cleanse himself of all crowd control and becoming Cc-immune, as well as gaining bonus attack damage and 10% increased size. For the first second of Ragnarok, he also gains bonus movement speed while facing sight enemy champions within 2000 units.

Ragnarok's duration is increased by and up to 2.5 seconds for each basic attack on-hit or cast of Reckless Swing against an enemy champion.

Números (recente)
Passive double resistance increase
10/20/30
Active attack boost
5/15/25 + 20% Attack Damage
Duration
3s
Initial duration
4s
Armor and Magic Resist
25/35/45
Recarga100 to 80
Histórico de balanceamento5 patches
6.2k2 mudanças
  • Undertow · Damage: 50/120/190/260 + 100% Bonus Attack Damage50/115/180/245 + 120% Bonus Attack Damage
  • Reckless Swing · Damage: 55/115/175/235 + 50% Attack Damage45/95/145/195 + 55% Attack Damage
5.1a4 mudanças
  • Berserker Rage · Maximum Attack Speed: 60% ~ 100%70% ~ 110%
  • Berserker Rage · Maximum Physical Vamp: 10% ~ 25%15% ~ 30%
  • Vicious Strikes · Shield: 35/70/105/140 + 13% missing Health35/70/105/140 + 15% missing Health
  • Ragnarok · Armor and Magic Resist: 10/20/3025/35/45
4.3a2 mudanças
  • Undertow · Base attack: 60/120/180/24050/110/170/230
  • Reckless Swing · Base attack: 60/120/180/24055/115/175/235
4.2b3 mudanças
  • Berserker Rage · Shield gained: 30~120 + 17% missing health35~140 + 13% missing health
  • Ragnarok · Initial duration: 3s4s
  • Ragnarok · Active attack boost: 10/20/30 + 25% Attack Damage5/15/25 + 20% Attack Damage
4.29 mudanças
  • Base Stats · Initial attack speed: 20%10%
  • Berserker Rage · [NEW]: Gain 0.6% - 1% attack speed for every 1% health missingGain up to 60% - 100% (based on level) attack speed and 10% - 25% (based on level) physical vamp based on missing health, maxing out at 70% missing health.
  • Vicious Strikes · Cooldown: 16s15/14/13/12s
  • Vicious Strikes · Bonus attack speed: 50/65/85/90%35/50/65/80%
  • Vicious Strikes · Attack speed time: 6s4s
  • Reckless Swing · Damage factor to wild monsters: 50%80%
  • Ragnarok · Passive double resistance increase: 20/30/4010/20/30
  • Ragnarok · Active attack boost: 30/40/50 + 30% Attack Damage10/20/30 + 25% Attack Damage
  • Ragnarok · Duration: 6s3s