WildPick
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Volibear
the Relentless Storm

Volibear

Passiva · The Relentless Storm

Stacking attacks grant Volibear bonus attack speed; at max stacks his attacks chain-lightning to nearby enemies.

DanoDurabilidadeMagiaDificuldadeMobilidadeCC
Perfil do campeão (Riot)
  • Dano7
  • Durabilidade7
  • Magia4
  • Dificuldade3
  • Mobilidade8
  • CC8
Counters por laneCada lane tem counters + dicas
Top
Principal

Como jogar de Volibear

Top: segura o CS, leva TP ou Ghost dependendo do matchup.

Como vencer Volibear

Top: pune wave-states e warda river/jungle pra desviar de ganks.

Selva
Principal

Como jogar de Volibear

Jungle: trackeia o Scuttle, ganka lanes fracas e escala pros objectives.

Como vencer Volibear

Jungle: warda objectives e nunca entra no mato sem visão.

Meio

Como jogar de Volibear

Mid: empurra a wave rápido e roma pras side lanes.

Como vencer Volibear

Mid: fica de olho nos roams e guarda Flash pro próximo gank.

ADC

Como jogar de Volibear

ADC: kita a frontline, bate no tank mais perto e depois nas carries.

Como vencer Volibear

ADC: fica atrás dos minions e foca no ADC inimigo nas team fights.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Suporte

Como jogar de Volibear

Support: mantém visão + peel pro ADC, sobe Locket Enchant + Knight's Vow.

Como vencer Volibear

Support: desvia de hooks/engages e compra Mikael's contra muito CC.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Habilidades

The Relentless Storm

PC
Passiva

Innate: Whenever Volibear damages at least one enemy with a basic attack or ability, he generates a stack of The Relentless Storm for 6 seconds, refreshing on subsequent damage and stacking up to 5 times. At 5 stacks, Volibear gains Lightning Claws.

The Relentless Storm: For each stack, Volibear gains 5% (+ 4% per 100 AP) bonus attack speed, up to 25% (+ 20% per 100 AP).

Lightning Claws: Volibear's claws ignite with lightning, empowering his basic attacks on-hit to deal 10+1*x for 3; then + 2*x for 3; then + 3*x for 7; then + 4*x% (+ 50% AP) bonus magic damage to the target and the nearest sight enemy within 450 units of the target, chaining up to 4 subsequent targets.

Thundering Smash

PC
Q

Active: Volibear drops on all fours, becoming ghosted and gaining bonus movement speed for 4 seconds, doubled while facing a sight enemy champion within 2000 units.

During this time, Volibear's next basic attack is empowered to have an uncancellable windup, gain 25 bonus range, and dash on the target, dealing bonus physical damage and stun them for 1 second. This damage applies life steal life steal at 100% effectiveness.

If Volibear becomes immobilize or polymorph by an enemy during Thundering Smash, the effect ends prematurely and the cooldown is reset.

Recarga14 to 10

Frenzied Maul

PC
W

Active: Volibear slashes the target enemy with his claws to deal physical damage, apply on-hit and on-attack effects at 100% effectiveness, and mark them Wounded for 8 seconds.

Wounded Bonus: If the target is Wounded, Volibear takes a bite out of them, dealing 50% (+ 15% per 100 bonus AD) increased damage and heal himself. The heal is halved against minions.

Frenzied Maul applies life steal life steal at 100% effectiveness.

Recarga5

Sky Splitter

PC
E

Active: Volibear summons a lightning bolt to strike at the target location after a 2-second delay, granting sight of the area for 1 second after the first second of the delay. If Volibear is within the strike, he gains a shield equal to 14% of his maximum health (+ 75% AP) for 3 seconds.

The bolt deals magic damage to enemies hit, capped at 650 against non-champions, and slow them by 40% for 2 seconds.

Recarga12

Stormbringer

PC
Ulti

Active: Volibear gains Stormbringer for 12 seconds and dash to the target location with displacement immunity, granting sight of the area in a 500 radius during the travel.

Stormbringer: Volibear gains ghosting, bonus health, 50 bonus attack range, 25 increased range on Frenzied Maul, and 35% increased size.

Volibear impacts after 1 second, slow nearby enemies by 50% decaying over 1 second. Enemies within the epicenter are also dealt physical damage.

Recarga160 to 110