Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 550- Health6302310 @15+120 per level
- Mana4351121 @15+49 per level
- Attack damage58108.4 @15+3.6 per level
- Attack speed0.75no growth
- Armor3497 @15+4.5 per level
- Magic resistance3652.8 @15+1.2 per level
- Movement speed360no growth
- Health regen7.515.2 @15+0.6 per level
- Dano2
- Durabilidade2
- Magia9
- Dificuldade4
- Mobilidade3
- CC3
Counters por lane
Cada lane tem counters + dicasMeioPrincipal · beats 6 · loses to 5
SuportePrincipal · beats 6 · loses to 6
SelvaOff-lane · beats 6 · loses to 6
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.MeioArtillery mage
SuporteAP poke support
Items that answer Brand
Grouped by why they work — hover or tap an item for its statsSurvive the burst
Brand kills in one rotation — a shield, stasis or revive turns that rotation into a trade.
Magic resistance
Brand deals mostly magic damage — magic resistance and spell shields blunt the combo.
Habilidades
Official descriptions + the latest numbers from patch notesBlaze
PCInnate: Brand's abilities apply a stack of Ablaze to enemies hit for 4 seconds, stacking up to 3 times and refreshing the duration of all stacks with each application. Subsequent abilities used against a target with Ablaze are empowered. Killing an enemy afflicted with Ablaze or any enemy with an ability restores 20 to 40 for 5% mana.
Ablaze: While afflicted with Ablaze, the target is dealt magic damage equal toEach stack of Ablaze deals damage to the target individually and applies their damage ticks dependent on the time they were applied, even if the duration of all the stacks are refreshed. Ablaze deals 260% damage per tick to monsters; this damage is capped at
Upon applying 3 stacks of Ablaze to a large monster or enemy champion, the fire becomes unstable, forming an area around the target that grants sight and explodes after 2 seconds, consuming all of their stacks. All enemies within the detonation are dealt magic damage equal to % of their maximum health (+ 2% per 100 AP), capped at 250 to 475% against monsters, and applied a stack of Ablaze. The explosion will still occur if the target dies to the ability applying the third stack or during the delay.
Sear
PCActive: Brand launches a fireball in the target direction that deals magic damage to the first enemy hit.
Blaze Bonus: The target is stun for 1.75 seconds.
Pillar of Flame
PCActive: After a 0.625 delay, Brand erupts a pillar of flame at the target location that deals magic damage to enemies hit.
Blaze Bonus: The target takes 25% increased damage.
- Mana cost
- 65/75/85/95
Conflagration
PCActive: Brand sets the target enemy aflame, which creates a blast that deals magic damage to them and causes the flame to spread from the target to nearby enemies, dealing them the same damage.
Blaze Bonus: Conflagration's spread range is doubled.
- Damage
- 60/90/120/150 + 50% Ability Power
- Mana
- 65/70/75/80
Pyroclasm
PCActive: Brand launches a fireball at the target enemy that bounces between nearby enemies and Brand up to four times, dealing magic damage to enemies each time.
Pyroclasm prioritizes Blaze enemy champions, then other enemy champions, then any valid bounce target, then Brand.
Blaze Bonus: The target is slow for 0.25 seconds. This can affect the same enemy more than once.
- Damage
- 100/200/300 + 30% Ability Power
Histórico de balanceamento
2 patches- 5.1b3 mudançasBase Stats
- Health per level95104
PILLAR OF FLAME- Mana cost75/85/95/10565/75/85/95
CONFLAGRATION- Mana75/80/85/9065/70/75/80
- 4.4a3 mudançasBase Stats
- Health530570
CONFLAGRATION- Damage60/90/120/150 + 40% Ability Power60/90/120/150 + 50% Ability Power
PYROCLASM- Damage100/200/300 + 25% Ability Power100/200/300 + 30% Ability Power




























































