
Ornn
Ornn can craft items and boots anywhere on the map and upgrades his and his teammates' completed items.
Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 175- Health7202400 @15+120 per level
- Mana38122 @15+6 per level
- Attack damage62118 @15+4 per level
- Attack speed0.730.85 @15+1.20% per level
- Armor46116 @15+5 per level
- Magic resistance4068 @15+2 per level
- Movement speed345no growth
- Health regen1228.8 @15+1.2 per level
- Dano5
- Durabilidade9
- Magia3
- Dificuldade5
- Mobilidade3
- CC8
Counters por lane
Cada lane tem counters + dicasTopPrincipal · beats 6 · loses to 6
SuportePrincipal · beats 6 · loses to 6
SelvaOff-lane · beats 6 · loses to 5
MeioOff-lane · beats 6 · loses to 6
ADCOff-lane · beats 6 · loses to 5
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.TopTank
Warmog's ArmorOnce you have ~1000 bonus health
HeartsteelLong fights — you scale
Randuin's OmenCrit ADC melting your team
Kaenic RookernRepeated magic burst
Amaranth's TwinguardMixed damage
Frozen HeartAttack-speed fighters (Jax, Yi)
Gargoyle StoneplateFocused in team fights
Dead Man's PlateNeed speed to engage
SuporteEngage support
Items that answer Ornn
Grouped by why they work — hover or tap an item for its statsBreak the crowd control
Ornn relies on a hard CC chain — tenacity and cleanses get you out of it.
Armor against physical damage
Ornn deals mostly physical damage — armor scales your effective health against every hit.
Magic resistance
Ornn deals mostly magic damage — magic resistance and spell shields blunt the combo.
Shred the tankiness
Ornn stacks health and resistances — percent-health and penetration items cut through it.
Habilidades
Official descriptions + the latest numbers from patch notesLiving Forge
PCInnate - Living Forge: Ornn can purchase non-consumable items from anywhere on the field by forging them himself, and is also presented a Forge Menu to quickly forge his recommended items. Once Ornn selects an item to forge, he channel for 4 seconds, building the item and paying its gold cost upon completion. The channel is interrupt if Ornn takes damage from enemy champions or turrets. Living Forge is disabled for 4 seconds after starting the channel.
Innate - Master Craftsman: Ornn uses his craftsmanship in forgery to upgrade most Legendary items that he and his teammates own into Masterwork items, increasing the gold value of all upgradeable stats by exactly 1000, shared equally among them. When Ornn reaches level 13, the first eligible Legendary item in his inventory is upgraded automatically. For each level after 13 and before 18 (levels 14–17, total of 4, once per ally per game), Ornn can upgrade the first eligible Legendary item in an allied champion's inventory into its Masterwork variant. He can do so by selecting the ally while within 600 range, and forges the item by performing Living Forge's channel. Additionally, Ornn increases his bonus armor, bonus magic resistance and bonus health by 10% from all sources, further increased by 4% each time he upgrades a Legendary item into a Masterwork item, for a total increase of 30% to each stat after the maximum of 5 upgrades.
Innate - Temper: Ornn's basic attacks against Brittle enemies airborne a short distance. Ornn's and allies' immobilize effects against Brittle enemies will consume the debuff to deal bonus magic damage equal to % of the target's maximum health, capped at 250 against monsters, and cause the crowd control to last 30% longer (if applicable).
- Additional health, armor and magic resistance
- 7/14/21/28%
- Bonus health, armor and magic resistance ratio
- 7/12/17/22%
Volcanic Rupture
PCActive: Ornn sends a fissure in the target direction that deals physical damage to enemies hit and slow them by 40% for 2 seconds.
The fissure stops at maximum range or 200 units behind the first enemy champion struck. After 1.125-seconds, a magma pillar then erupts to airborne enemies, though not through terrain, and linger as impassible terrain for 4 seconds.
The pillar will not expire while Ornn is Searing Charge.
- Damage
- 25/60/95/130 + 110% Attack Damage
Bellows Breath
PCActive: Ornn lunge forward 90 units in the target direction over 0.75 seconds, gaining displacement immunity and becoming lockout for the duration.
Over the march he belches fire over a cone in front of him, dealing magic damage every 0.15 seconds to enemies hit. The final gout of flame will apply Brittle for 3 seconds.
Bellows Breath has a minimum damage threshold, which is also the damage dealt to minion. Monster take modified damage as well.
- Brittle
- 5-24% Maximum health
- Bellows Breath damage
- 10/11/12/13% Maximum health
- Brittle damage
- 5% - 20% Maximum health
- Minimum damage to minions
- 80/130/180/230
Searing Charge
PCActive: Ornn dash in the target direction, dealing physical damage to enemies he passes through and stopping upon colliding with terrain.
If Ornn collides with terrain during the charge, he creates a shockwave that airborne and stuns nearby enemies for 1.25 seconds and deals the same damage if they were not already hit by the charge.
The shockwave destroys the pillar formed by Volcanic Rupture and partially destroys terrain created by enemy champions.
- Bonus damage
- 40% Bonus armor and 40% bonus magic resistance
Call of the Forge God
PCActive: Ornn sounds his horn, summoning a lava elemental at maximum range from the target direction that stampedes towards his casting position at increasing speed. The elemental deals magic damage to enemies it passes through and slow them for 2 seconds.
Call of the Forge God can be recast after 1.25 seconds while the elemental is active.
Recast: Ornn dash in the target direction, though not through terrain. If he collides with the elemental, he sends it stampeding in the same direction. The elemental deals the same damage to enemies it passes through and airborne and stun them for 1 second, reduced to 0.5 seconds after the first enemy champion hit.
Histórico de balanceamento
4 patches- 5.2d3 mudançasVolcanic Rupture
- Damage15/50/85/120 + 110% Attack Damage25/60/95/130 + 110% Attack Damage
Bellows Breath- Damage under Fragile status5%~20% maximum Health7%~22% maximum Health
- Minimum damage to minions80/130/180/23090/140/190/240
- 4.3c3 mudançasLIVING FORGE
- Bonus health, armor and magic resistance ratio7/14/21/28%7/12/17/22%
BELLOWS BREATH- Brittle damage5% - 24% Maximum health5% - 20% Maximum health
- Minimum damage to minions110/160/210/26080/130/180/230
- 4.3a4 mudançasBase Stats
- Base attack6258
- Health per level128112
BELLOWS BREATH- Bellows Breath damage13/14/15/16% Maximum health10/11/12/13% Maximum health
SEARING CHARGE- Bonus damage50% Bonus armor and 50% Bonus magic resistance40% Bonus armor and 40% bonus magic resistance
- 4.32 mudançasLIVING FORGE
- Additional health, armor and magic resistance11/19/27/35%7/14/21/28%
BELLOWS BREATH- Brittle7-21% Maximum health5-24% Maximum health























































































