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Fiora
the Grand Duelist

Fiora

Passiva · Duelist's Dance

Vital points appear on enemy champions; hitting them deals true damage and heals Fiora.

DanoDurabilidadeMagiaDificuldadeMobilidadeCC
Perfil do campeão (Riot)
  • Dano10
  • Durabilidade4
  • Magia2
  • Dificuldade3
  • Mobilidade8
  • CC3
Counters por laneCada lane tem counters + dicas
Top
Principal

Como jogar de Fiora

  • Hit all 4 Vitals — each grants true damage + heal
  • Time W (Riposte) on big ults (Darius R, Malphite R, Sett W)
  • Q (Lunge) has 2 charges — keep one for escape or reposition
  • Build Divine Sunderer first then Death's Dance vs AD comps
  • During R (Grand Challenge) circle the target to clear Vitals fast
  • Splitpush after level 11 — pressure towers and force a 1v1

Como vencer Fiora

  • Ban her or first-pick — you lose the 1v1 late game
  • Save hard CC for her R (Grand Challenge) to peel your carry
  • Strafe to hide the lit Vital direction from her passive
  • Buy Bramble Vest + Plated Steelcaps early and trade in short bursts
  • Save your key ult (Garen R, Darius R) until after her W (Riposte)
  • Ask for early jungle ganks — she's weak before level 6
Selva

Como jogar de Fiora

Jungle: trackeia o Scuttle, ganka lanes fracas e escala pros objectives.

Como vencer Fiora

Jungle: warda objectives e nunca entra no mato sem visão.

Meio

Como jogar de Fiora

Mid: empurra a wave rápido e roma pras side lanes.

Como vencer Fiora

Mid: fica de olho nos roams e guarda Flash pro próximo gank.

ADC

Como jogar de Fiora

ADC: kita a frontline, bate no tank mais perto e depois nas carries.

Como vencer Fiora

ADC: fica atrás dos minions e foca no ADC inimigo nas team fights.

Suporte

Como jogar de Fiora

Support: mantém visão + peel pro ADC, sobe Locket Enchant + Knight's Vow.

Como vencer Fiora

Support: desvia de hooks/engages e compra Mikael's contra muito CC.

Habilidades

Duelist's Dance

Passiva

Innate: Fiora identifies the Vitals of nearby sight enemy champions, marked as an arc around them in North-, East-, South- or Westward direction. Vitals take 1.75 seconds to become targetable and linger for 16.75 seconds afterwards while Fiora remains near the target, otherwise the Vital will disappear. After a Vital ends, Fiora identifies a new one on her target.

Dealing damage in the direction of a Vital will trigger it to deal bonus true damage equal to 4% (+ 6% per 100 bonus AD) target's maximum health, heal Fiora for 45 to 115 for 15%, and grant her type=[[File:Grand Challenge.png% bonus movement speed decaying over 1.75 seconds.

Lunge

Q

Active: Fiora dashes in the target direction then stabs a nearby enemy, dealing physical damage and applying on-hit effects.

Lunge can hit turret and ward. Hitting a target will reduce the cooldown by 50%.

Fiora can cast her abilities during the dash. The target does not have to be sight to be hit by this ability.

Recarga12 to 6 4Alcance420

Riposte

W

Active: Fiora enters a defensive stance for 0.75 seconds, becoming lockout, preventing all incoming non-turret damage, and gaining debuff immunity and cc-immune.

She poises to strike over the first 0.6 seconds of the duration, then stabs in a line in the target direction to deal magic damage to enemies hit until colliding with an enemy champion.

The enemy champion struck is also slow and cripple by 50% for 1.5 seconds. If Riposte negates at least one hostile immobilize effect, the target is stun for the same duration instead.

Recarga18 to 12 4

Bladework

E

Active: Fiora empowers her next two basic attacks on-attack within 4 seconds to gain 25 bonus range and 60% bonus attack speed. The first attack will slow the target by 30% for 1 second but cannot critically strike. The second attack will critically strike for modified critical damage, including against turrets.

Bladework basic attack reset Fiora's basic attack timer.

Recarga11 to 5 4

Grand Challenge

Ulti

Passive: Duelist's Dance bonus movement speed is increased.

Active: Fiora challenges the target enemy champion for 8 seconds, highlighting all four of their Vitals after a 0.5-second delay. While near the target, she gains Duelist's Dance bonus movement speed.

While in effect, Duelist's Dance does not identify new Vitals on the target.

Recarga70 to 50 3