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Master Yi
the Wuju Bladesman

Master Yi

Passiva · Double Strike

Every 4th attack, Master Yi strikes twice in quick succession.

DanoDurabilidadeMagiaDificuldadeMobilidadeCC
Perfil do campeão (Riot)
  • Dano10
  • Durabilidade4
  • Magia2
  • Dificuldade4
  • Mobilidade8
  • CC3
Counters por laneCada lane tem counters + dicas
Top

Como jogar de Master Yi

Top: segura o CS, leva TP ou Ghost dependendo do matchup.

Como vencer Master Yi

Top: pune wave-states e warda river/jungle pra desviar de ganks.

Selva
Principal

Como jogar de Master Yi

Como vencer Master Yi

Meio

Como jogar de Master Yi

Mid: empurra a wave rápido e roma pras side lanes.

Como vencer Master Yi

Mid: fica de olho nos roams e guarda Flash pro próximo gank.

ADC

Como jogar de Master Yi

ADC: kita a frontline, bate no tank mais perto e depois nas carries.

Como vencer Master Yi

ADC: fica atrás dos minions e foca no ADC inimigo nas team fights.

Suporte

Como jogar de Master Yi

Support: mantém visão + peel pro ADC, sobe Locket Enchant + Knight's Vow.

Como vencer Master Yi

Support: desvia de hooks/engages e compra Mikael's contra muito CC.

Habilidades

Double Strike

PC
Passiva

Innate: Master Yi's basic attack on-hit generate a stack of Double Strike for 4 seconds, refreshing on subsequent hits and stacking up to 3 times. At 3 stacks, Master Yi's next basic attack on-attack is empowered to consume the stacks to strike twice, the second strike dealing 50% AD physical damage.

The second strike applies on-hit and on-attack effects at 100% effectiveness and is affected by critical strike modifiers.

If Master Yi's primary target is killed before the second strike, he automatically attacks another enemy within 300 range.

Alpha Strike

PC
Q

Active: Master Yi vanish and becomes lockout. After 0.2, he marks the target enemy and then proceeds to mark the nearest sight un-marked enemy within 600 units, recurring every 0.2If there are no other un-marked targets before then, Master Yi can mark the same enemies again. During Alpha Strike, Master Yi can select a direction from the primary target.

Upon finishing marking, Master Yi blinks 75 units in the targeted direction, or in front of the target otherwise, and then becomes able to act againIf the primary target death or is too far away during the delay, Master Yi will reappear at the initial cast location instead.

Master Yi then detonates the marks, dealing physical damage and applying on-hit effects at 65% effectiveness. Marks after the first on the same target instantly deal % damage and apply on-hit effects at 16.25% effectiveness. Alpha Strike deals bonus physical damage to monster per hit.

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Meditate

PC
W

Active: Master Yi channels for up to 4 seconds, healing himself every 0.5 seconds, increased by type=missing health%.

While channeling, Master Yi gains 70% damage reduction for the first 0.5 seconds, which is then modified to a reduced amount for the remaining duration of the channel. Meditate's damage reduction is halved against turret and lingers for 0.5 seconds after the channel ends.

Meditate basic attack reset Master Yi's basic attack timer, pauses Wuju Style and Highlander duration, and grants one stack of Double Strike per second during the channel.

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Wuju Style

PC
E

Active: Master Yi empowers his basic attacks within the next 5 seconds to deal bonus true damage on-hit.

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Highlander

PC
Ulti

Passive: Scoring a champion takedown reduces the current cooldowns of Master Yi's basic abilities by 70%.

Active: Master Yi cleanse himself from all slow and cripple. For the next 7 seconds, he gains ghosting, bonus attack speed, bonus movement speed, slow-immune, and cripple-immune.

While active, scoring a champion takedown extends Highlander's duration by 7 seconds.

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