
Orianna
Orianna's attacks deal bonus magic damage that stacks on the same target.
Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 550- Health6302310 @15+120 per level
- Mana4351233 @15+57 per level
- Attack damage4683.1 @15+2.6 per level
- Attack speed0.75no growth
- Armor2884 @15+4 per level
- Magic resistance3652.8 @15+1.2 per level
- Movement speed355no growth
- Health regen7.515.2 @15+0.6 per level
- Dano4
- Durabilidade3
- Magia9
- Dificuldade7
- Mobilidade3
- CC8
Counters por lane
Cada lane tem counters + dicasMeioPrincipal · beats 6 · loses to 6
TopOff-lane · beats 6 · loses to 6
ADCOff-lane · beats 5 · loses to 6
SuporteOff-lane · beats 6 · loses to 6
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.MeioArtillery mage
Items that answer Orianna
Grouped by why they work — hover or tap an item for its statsBreak the crowd control
Orianna relies on a hard CC chain — tenacity and cleanses get you out of it.
Magic resistance
Orianna deals mostly magic damage — magic resistance and spell shields blunt the combo.
Habilidades
Official descriptions + the latest numbers from patch notesClockwork Windup
PCInnate - The Ball: Orianna is accompanied by The Ball, which she commands with her abilities. The Ball incurs a 0.01-second global cooldown on all of her abilities when she casts any ability. Additionally, The Ball attaches to Orianna if she is near it, and snaps back to her if she moves too far away from it, which incurs a 0.75-second cooldown on Command: Shockwave.
Innate: Orianna's basic attacks generate a stack of Clockwork Winding for 4 seconds, refreshing on subsequent attacks and stacking up to 2 times. All stacks are lost when attacking a new enemy. Clockwork Winding: Orianna's basic attacks are empowered to deal 10 to 50% (+ 15% AP) bonus magic damage on-hit, increased byper stack, up to 10*(1+0.2*2) to 50*(1+0.2*2)% (+ 21% AP) total bonus magic damage.
See Pets for more details about The Ball.
- Bonus magic damage on attacks
- 5 + 3 per Level + 15% Ability Power
- Damage
- 250/350/450 + 85% Ability Power
- Basic attacks attached with bonus damage
- 10 + 3 per Level + 15% Ability Power
- Mana consumption
- 30/35/40/45
- Base damage
- 60/105/150/195
Command: Attack
PCActive: Orianna commands Clockwork Windup to fly to the target location and remain there, dealing magic damage to enemies it passes through and nearby enemies upon arrival, reduced to 70% against those hit beyond the first.
Command: Dissonance
PCActive: Orianna commands Clockwork Windup to emit an electric pulse that deals magic damage to nearby enemies.
The pulse leaves behind an electric field that last 3 seconds, granting bonus movement speed to Orianna and her allies when they move within. Enemies that move within the field are slow by the same amount, decaying over 2 seconds after leaving.
Command: Protect
PCPassive: Clockwork Windup grants bonus armor and bonus magic resistance to the unit it is attached to.
Active: Orianna commands The Ball to fly to herself or the target allied champion and attach itself to the target, dealing magic damage to enemies it passes through and granting the target a shield for 2.5 seconds upon arrival.
Command: Shockwave
PCActive: Orianna commands Clockwork Windup to unleash a shockwave that deals magic damage to nearby enemies, stun them for 0.75 seconds, and airborne them over 325 units, though not through terrain.
Histórico de balanceamento
4 patches- 7.21 mudançasBase Stats
- Range33.25
- 5.3c5 mudançasBase Stats
- Base health530570
Clockwork Windup- Basic attacks attached with bonus damage5 + 3 per Level + 15% Ability Power10 + 3 per Level + 15% Ability Power
- Mana consumption30/40/50/6030/35/40/45
- Base damage60/100/140/18060/105/150/195
- Damage200/275/350 + 75% Ability Power250/350/450 + 85% Ability Power
- 4.4d3 mudançasBase Stats
- Health per Level115104
Clockwork Windup- Bonus magic damage on attacks10 + 3 per Level + 15% Ability Power5 + 3 per Level + 15% Ability Power
- Damage150/225/300 + 70% of Ability Power200/275/350 + 75% of Ability Power
- 4.1c3 mudançasBase Stats
- Armor3025
- Magic damage50/90/130/170 + 40% Ability Power60/100/140/180 + 45% Ability Power
- Bonus Ability Power ratio50/90/130/170 + 40% Ability Power60/100/140/180 + 45% Ability Power


































































