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Milio
The Gentle Flame

Milio

Passive · Fired Up!

Milio enchants ally attacks; their next attack deals bonus magic damage and briefly slows.

DamageDurabilityMagicDifficultyMobilityCC
Champion profile (Riot)
  • Damage2
  • Durability4
  • Magic8
  • Difficulty5
  • Mobility3
  • CC3
Counters by laneEach lane has counters + tips
Top

How to play as Milio

Top: hold CS, run TP or Ghost depending on the matchup.

How to beat Milio

Top: punish wave-states and ward river/jungle to dodge ganks.

Strong against

No data yet

Weak against

No data yet

Jungle

How to play as Milio

Jungle: track Scuttle, gank weak lanes, scale to objectives.

How to beat Milio

Jungle: ward objectives, never walk blind into brush.

Strong against

No data yet

Weak against

No data yet

Mid

How to play as Milio

Mid: shove wave fast and roam to side lanes.

How to beat Milio

Mid: watch for roams and save Flash for the next gank.

Strong against

No data yet

Weak against

No data yet

ADC

How to play as Milio

ADC: kite the frontline, hit the closest tank then the carries.

How to beat Milio

ADC: stay behind minions and focus the enemy ADC in fights.

Strong against

No data yet

Weak against

No data yet

Support
Primary

How to play as Milio

Support: keep vision + peel for ADC, build Locket Enchant + Knight's Vow.

How to beat Milio

Support: dodge hooks/engages, buy Mikael's into heavy CC.

Abilities

Fired Up!

PC
Passive

Innate: Milio's ability hits on himself and allied champions grant an enchantment for 4 seconds, which causes the next basic attack or ability hit against enemies to deal 7;11;15% of enchanted target's AD bonus magic damage and apply a burn that deals

Ultra Mega Fire Kick

PC
Q

Active: After a 0.25-second delay, Milio kicks a fireball in the target direction that grants sight of its path and airborne and stun the first enemy it hits over 1 second.

Upon collision, the ball bounces once in the same direction from the target's location, granting sight of the area before exploding in the same radius after a brief delay, dealing magic damage to enemies hit and slow them for 1.5 seconds.

If the primary target is a non-champion, the ball knocks back further and creates a larger explosion. Ultra Mega Fire Kick refunds 50% of its mana cost if it hits at least one champion with the fireball or explosion.

Cooldown10Range1200

Cozy Campfire

PC
W

Active: Milio summons a fuemigo at the target location or upon the target allied champion for 6 seconds that follows the nearest allied champion and grants sight of its surroundings. Allied champions near the fuemigo gain bonus attack range equal to a percentage of their base attack range and heal every 0.25 over the duration.

Cozy Campfire can be recast after 0.5 seconds within the duration.

Recast: Milio commands the fuemigo to follow the target allied champion to within 150-units, placing the recast on a 0.5-second static cooldown.

Cooldown29 to 21Range|effect radius= 415

Warm Hugs

PC
E

Active: Milio envelops himself or the target allied champion in protective flames, granting the target a shield and bonus movement speed for 2.5 seconds.

Milio periodically stocks a Warm Hugs charge, up to a maximum of 2.

Warm Hugs' effects can stack up to 2 times.

Breath of Life

PC
Ultimate

Active: Milio explodes in soothing flames, heal and cleanse himself and nearby allied champions of non-airborne crowd control, and granting them 65% tenacity for 3 seconds.

Milio cannot cast his other abilities for 0.75 seconds after Breath of Life's activation. Breath of Life cannot be used while affected by cast-inhibiting crowd control.

Cooldown160 to 130