WildPick
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Zilean
the Chronokeeper

Zilean

Passive · Heightened Learning

Zilean and his entire team gain bonus experience from all sources.

DamageDurabilityMagicDifficultyMobilityCC
Champion profile (Riot)
  • Damage2
  • Durability5
  • Magic8
  • Difficulty6
  • Mobility3
  • CC8
Counters by laneEach lane has counters + tips
Top

How to play as Zilean

Top: hold CS, run TP or Ghost depending on the matchup.

How to beat Zilean

Top: punish wave-states and ward river/jungle to dodge ganks.

Strong against

No data yet

Weak against

No data yet

Jungle

How to play as Zilean

Jungle: track Scuttle, gank weak lanes, scale to objectives.

How to beat Zilean

Jungle: ward objectives, never walk blind into brush.

Strong against

No data yet

Weak against

No data yet

Mid
Primary

How to play as Zilean

Mid: shove wave fast and roam to side lanes.

How to beat Zilean

Mid: watch for roams and save Flash for the next gank.

ADC

How to play as Zilean

ADC: kite the frontline, hit the closest tank then the carries.

How to beat Zilean

ADC: stay behind minions and focus the enemy ADC in fights.

Strong against

No data yet

Weak against

No data yet

Support
Primary

How to play as Zilean

Support: keep vision + peel for ADC, build Locket Enchant + Knight's Vow.

How to beat Zilean

Support: dodge hooks/engages, buy Mikael's into heavy CC.

Abilities

Time in a Bottle

PC
Passive

Innate: Zilean generates 2;3.5;5;6;12% experience (does not count towards his own level up) every 5 seconds. Time in a Bottle is on cooldown when the game starts and becomes disabled when Zilean reaches level 18.

When he has enough to level up an allied champion, he can select them to channel for 1.2 seconds after a 0.5-second cast time. The channel is interrupt and disabled upon entering combat with enemy champions or taking damage from turret, placing it on a 10-second cooldown. If Zilean interrupts it himself, it is placed on a 1-second cooldown, increased to 2 if he used a basic attack against a turret to do so.

A successful channel levels up the target and rewards Zilean the same amount of experience for himself as well.

Time Bomb

PC
Q

Active: Zilean throws a ticking time bomb to the target location that grants sight of its surroundings. The bomb will attach itself to units that move within the epicenter, or those hit directly, standard sight them.

After 3 seconds, or when the attached unit dies, the bomb explodes to deal magic damage to nearby enemies.

The bomb detonates immediately if another bomb attaches itself to the same unit, stun nearby enemies for a duration.

Cooldown10 to 8

Rewind

PC
W

Active: Zilean reduces the remaining cooldowns of Time Bomb and Time Warp by 10 seconds each.

Either Time Bomb or Time Warp must be on cooldown to cast this ability.

Cooldown14

Time Warp

PC
E

Active: Zilean applies Time Warp to the target champion which lasts for 2.5 seconds.

Time Warp: If the target is an ally, they gain bonus movement speed. If the target is an enemy, they are slow.

Cooldown15

Chronoshift

PC
Ultimate

Active: Zilean places a protective time rune on the target allied champion or himself for 5 seconds.

If the target takes death within the duration, they enter resurrection for 3 seconds, becoming invulnerable, untargetable, and lockout. Afterwards, they revive while being heal.

Cooldown120 to 60