Base stats
Level 1 → level 15 (Wild Rift cap) · Range: 175- Health7202736 @15+144 per level
- Mana345919 @15+41 per level
- Attack damage58108.4 @15+3.6 per level
- Attack speed0.801.05 @15+2.20% per level
- Armor52117.8 @15+4.7 per level
- Magic resistance3866 @15+2 per level
- Movement speed340no growth
- Health regen920.3 @15+0.8 per level
- Dano6
- Durabilidade9
- Magia5
- Dificuldade7
- Mobilidade3
- CC8
Counters por lane
Cada lane tem counters + dicasSuportePrincipal · beats 6 · loses to 6
TopOff-lane · beats 6 · loses to 6
ADCOff-lane · beats 5 · loses to 6
Recommended build
Boots → three core items in order, then situational picks. WildPick's own data, revised every patch.SuporteEngage support
Tip: Combo: headbutt then pulverize (2 → 1) — practice it.
Items that answer Alistar
Grouped by why they work — hover or tap an item for its statsCut the healing
Alistar heals or shields — Grievous Wounds removes most of that sustain.
Break the crowd control
Alistar relies on a hard CC chain — tenacity and cleanses get you out of it.
Magic resistance
Alistar deals mostly magic damage — magic resistance and spell shields blunt the combo.
Shred the tankiness
Alistar stacks health and resistances — percent-health and penetration items cut through it.
Habilidades
Official descriptions + the latest numbers from patch notesTriumphant Roar
PCInnate: Alistar generates a stack of Triumph for each enemy champion he stuns or airborne with his abilities, and each time a nearby enemy minion or non-epic monster dies. He generates 7 stacks if a nearby enemy champion or epic monster dies.
At 7 stacks, Alistar consumes them all to heal himself for 5% of his maximum health and nearby allied champions for 7% of his maximum health.
Triumphant Roar can occur only once every few seconds, though Alistar may still generate stacks before then.
Pulverize
PCActive: Alistar smashes the ground beneath him, dealing magic damage to nearby enemies and stun and airborne simultaneously for 1 second.
Headbutt
PCActive: Alistar dashes to the target enemy's location. If they are within 400 units upon arrival, he deals them magic damage and airborne 700 units over 0.5 seconds while also stun them for 0.75 seconds.
Trample
PCActive: Alistar tramples the ground around him every 0.5 seconds over 5 seconds, becoming ghosted and dealing magic damage to nearby enemies. Each time this damages at least one enemy champion, he generates a stack of Trample that lasts for the remaining duration, stacking up to 5 times.
At 5 stacks, Alistar's next basic attack against a champion within 6 seconds is empowered to deal 20 to 275% bonus magic damage and stun the target for 1 second. This will end Trample prematurely.
Unbreakable Will
PCActive: Alistar cleanse himself of all crowd control. For the next 7 seconds, he reduces incoming damage taken.
































































