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Alistar
the Minotaur

Alistar

Passiva · Triumphant Roar

Alistar gains charges when nearby units die. At 7 charges he can heal himself and surrounding allies.

DanoDurabilidadeMagiaDificuldadeMobilidadeCC
Perfil do campeão (Riot)
  • Dano6
  • Durabilidade9
  • Magia5
  • Dificuldade7
  • Mobilidade3
  • CC8
Counters por laneCada lane tem counters + dicas
Top

Como jogar de Alistar

Top: segura o CS, leva TP ou Ghost dependendo do matchup.

Como vencer Alistar

Top: pune wave-states e warda river/jungle pra desviar de ganks.

Selva

Como jogar de Alistar

Jungle: trackeia o Scuttle, ganka lanes fracas e escala pros objectives.

Como vencer Alistar

Jungle: warda objectives e nunca entra no mato sem visão.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

Meio

Como jogar de Alistar

Mid: empurra a wave rápido e roma pras side lanes.

Como vencer Alistar

Mid: fica de olho nos roams e guarda Flash pro próximo gank.

Forte contra

Sem dados ainda

Fraco contra

Sem dados ainda

ADC

Como jogar de Alistar

ADC: kita a frontline, bate no tank mais perto e depois nas carries.

Como vencer Alistar

ADC: fica atrás dos minions e foca no ADC inimigo nas team fights.

Suporte
Principal

Como jogar de Alistar

Support: mantém visão + peel pro ADC, sobe Locket Enchant + Knight's Vow.

Como vencer Alistar

Support: desvia de hooks/engages e compra Mikael's contra muito CC.

Habilidades

Triumphant Roar

PC
Passiva

Innate: Alistar generates a stack of Triumph for each enemy champion he stuns or airborne with his abilities, and each time a nearby enemy minion or non-epic monster dies. He generates 7 stacks if a nearby enemy champion or epic monster dies.

At 7 stacks, Alistar consumes them all to heal himself for 5% of his maximum health and nearby allied champions for 7% of his maximum health.

Triumphant Roar can occur only once every few seconds, though Alistar may still generate stacks before then.

Pulverize

PC
Q

Active: Alistar smashes the ground beneath him, dealing magic damage to nearby enemies and stun and airborne simultaneously for 1 second.

Recarga14 to 10

Headbutt

PC
W

Active: Alistar dashes to the target enemy's location. If they are within 400 units upon arrival, he deals them magic damage and airborne 700 units over 0.5 seconds while also stun them for 0.75 seconds.

Recarga14 to 10

Trample

PC
E

Active: Alistar tramples the ground around him every 0.5 seconds over 5 seconds, becoming ghosted and dealing magic damage to nearby enemies. Each time this damages at least one enemy champion, he generates a stack of Trample that lasts for the remaining duration, stacking up to 5 times.

At 5 stacks, Alistar's next basic attack against a champion within 6 seconds is empowered to deal 20 to 275% bonus magic damage and stun the target for 1 second. This will end Trample prematurely.

Recarga12 to 10

Unbreakable Will

PC
Ulti

Active: Alistar cleanse himself of all crowd control. For the next 7 seconds, he reduces incoming damage taken.

Recarga120 to 80