Who wins: Advantage — enemy
From the counter table · Patch 7.2dSamira winsSyndra wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Full combo or nothing
Syndra is squishy — wait for every ability, go in once. No half-combo trades.
When you are in danger
- Full HP or back off
Syndra's burst kills from half HP. No trades under 60%, and buy Immortal Shieldbow early.

- Save your dash for CC
Don't dash in — keep it to escape Syndra's crowd control.
Items that answer Syndra
Grouped by why they work — hover or tap an item for its statsComo vencer Syndra
- Dodge Q (Dark Sphere) balls in lane — they linger on the ground
- Don't clump — E (Scatter the Weak) AOE knockback stuns if it pushes a ball
- Quicksilver Sash breaks R (Unleashed Power) — single-target deletes carries
- Save Flash for her R — long cast range
Como jogar de Samira
- Roam between lanes and pick off isolated squishies — rush Duskblade of Draktharr
- Use dashes for poke and escape — never blink without an out
- Use heal/shield in trades — win extended duels
Base stats by level (you / enemy)
■ Samira · ■ SyndraNível 1
- Health630 / 630
- Attack damage62 / 54
- Armor35 / 34
- Magic resistance30 / 36
- Attack speed0.81 / 0.75
- Movement speed340 / 360
Nível 5
- Health1142 / 1110
- Attack damage78 / 66
- Armor55 / 52
- Magic resistance36 / 41
- Attack speed0.92 / 0.75
- Movement speed340 / 360
Nível 15
- Health2422 / 2310
- Attack damage118 / 96
- Armor105 / 97
- Magic resistance50 / 53
- Attack speed1.18 / 0.75
- Movement speed340 / 360
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.




