Who wins: Advantage — enemy
From the counter table · Patch 7.2dDraven winsSona wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Cut the healing
Sona sustains — Chempunk Chainsword on your first back.

- Full combo or nothing
Sona is squishy — wait for every ability, go in once. No half-combo trades.
When you are in danger
Items that answer Sona
Grouped by why they work — hover or tap an item for its statsComo vencer Sona
- Build magic resist like Mercury's Treads or Force of Nature
- Slow with no escape — pressure him hard
- Buy Quicksilver Sash for tenacity / cleanse
- Watch his CC — punish bad positioning
Como jogar de Draven
- Catch consecutive Spinning Axes — each auto stacks bonus damage
- Passive (League of Draven) stacks adoration — kills cash it in for gold
- Build Bloodthirster + Phantom Dancer for AD + crit + lifesteal
Base stats by level (you / enemy)
■ Draven · ■ SonaNível 1
- Health630 / 600
- Attack damage66 / 46
- Armor35 / 40
- Magic resistance30 / 30
- Attack speed0.81 / 0.75
- Movement speed340 / 340
Nível 5
- Health1142 / 1016
- Attack damage84 / 57
- Armor55 / 56
- Magic resistance36 / 35
- Attack speed0.92 / 0.75
- Movement speed340 / 340
Nível 15
- Health2422 / 2056
- Attack damage129 / 83
- Armor105 / 95
- Magic resistance50 / 47
- Attack speed1.18 / 0.75
- Movement speed340 / 340
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.




