Who wins: Advantage — you
From the counter table · Patch 7.2dFiora winsSona wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Press early
Fiora is stronger in the first levels — shove and deny farm.
- Cut the healing
Sona sustains — Chempunk Chainsword on your first back.

When you are in danger
- Save your dash for CC
Don't dash in — keep it to escape Sona's crowd control.
Items that answer Sona
Grouped by why they work — hover or tap an item for its statsHow to beat Sona
- Build magic resist like Mercury's Treads or Force of Nature
- Slow with no escape — pressure him hard
- Buy Quicksilver Sash for tenacity / cleanse
- Watch his CC — punish bad positioning
How to play as Fiora
Base stats by level (you / enemy)
■ Fiora · ■ SonaLevel 1
- Health650 / 600
- Attack damage70 / 46
- Armor46 / 40
- Magic resistance38 / 30
- Attack speed0.80 / 0.75
- Movement speed355 / 340
Level 5
- Health1130 / 1016
- Attack damage88 / 57
- Armor63 / 56
- Magic resistance46 / 35
- Attack speed0.87 / 0.75
- Movement speed355 / 340
Level 15
- Health2330 / 2056
- Attack damage134 / 83
- Armor106 / 95
- Magic resistance66 / 47
- Attack speed1.05 / 0.75
- Movement speed355 / 340
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.




