Who wins: Advantage — you
From the counter table · Patch 7.2dGraves winsJinx wins
One of these champions is not usually played in this lane — treat the verdict as a rough guide.
How to play it
- Press early
Graves is stronger in the first levels — shove and deny farm.
- Physical resistance
Jinx deals physical damage — Death's Dance as your 2nd or 3rd item.

When you are in danger
- Save your dash for CC
Don't dash in — keep it to escape Jinx's crowd control.
Items that answer Jinx
Grouped by why they work — hover or tap an item for its statsComo vencer Jinx
- Engage on her before she has 3 items completed
- Lock her down to deny the Get Excited movement speed reset
- Pick an assassin that can blow her up quickly
- Jinx is weak in early game — pressure her hard
Como jogar de Graves
- Kite with E (Quickdraw) — each dash refunds an ammo reload
- Q (End of the Line) in fog or choke points — true damage punches through
- Build Eclipse + Bloodthirster + Edge of Night
Base stats by level (you / enemy)
■ Graves · ■ JinxNível 1
- Health660 / 630
- Attack damage66 / 54
- Armor35 / 35
- Magic resistance40 / 30
- Attack speed1.06 / 0.81
- Movement speed350 / 335
Nível 5
- Health1172 / 1110
- Attack damage80 / 72
- Armor53 / 55
- Magic resistance48 / 36
- Attack speed1.15 / 0.88
- Movement speed350 / 335
Nível 15
- Health2452 / 2310
- Attack damage116 / 117
- Armor98 / 105
- Magic resistance68 / 50
- Attack speed1.39 / 1.06
- Movement speed350 / 335
The verdict is built from WildPick's curated counter table and the champions' kits — not from match win rates. Wild Rift has no public match API.




